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@@ -1,4 +1,10 @@
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+import 'package:clean/resource/colors.gen.dart';
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+import 'package:clean/router/app_pages.dart';
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import 'package:flutter/material.dart';
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+import 'package:flutter_screenutil/flutter_screenutil.dart';
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+import 'package:flutter_smart_dialog/flutter_smart_dialog.dart';
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+import 'package:get/get_navigation/src/root/get_material_app.dart';
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+import 'package:pull_to_refresh/pull_to_refresh.dart';
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void main() {
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runApp(const MyApp());
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@@ -7,119 +13,49 @@ void main() {
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class MyApp extends StatelessWidget {
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const MyApp({super.key});
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- // This widget is the root of your application.
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@override
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Widget build(BuildContext context) {
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- return MaterialApp(
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- title: 'Flutter Demo',
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- theme: ThemeData(
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- // This is the theme of your application.
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- //
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- // TRY THIS: Try running your application with "flutter run". You'll see
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- // the application has a purple toolbar. Then, without quitting the app,
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- // try changing the seedColor in the colorScheme below to Colors.green
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- // and then invoke "hot reload" (save your changes or press the "hot
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- // reload" button in a Flutter-supported IDE, or press "r" if you used
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- // the command line to start the app).
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- //
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- // Notice that the counter didn't reset back to zero; the application
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- // state is not lost during the reload. To reset the state, use hot
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- // restart instead.
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- //
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- // This works for code too, not just values: Most code changes can be
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- // tested with just a hot reload.
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- colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
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- useMaterial3: true,
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- ),
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- home: const MyHomePage(title: 'Flutter Demo Home Page'),
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+ return ScreenUtilInit(
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+ designSize: const Size(360, 800),
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+ builder: (_, child) {
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+ return _buildMaterialApp();
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+ },
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);
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}
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-}
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-
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-class MyHomePage extends StatefulWidget {
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- const MyHomePage({super.key, required this.title});
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-
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- // This widget is the home page of your application. It is stateful, meaning
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- // that it has a State object (defined below) that contains fields that affect
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- // how it looks.
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-
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- // This class is the configuration for the state. It holds the values (in this
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- // case the title) provided by the parent (in this case the App widget) and
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- // used by the build method of the State. Fields in a Widget subclass are
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- // always marked "final".
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-
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- final String title;
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-
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- @override
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- State<MyHomePage> createState() => _MyHomePageState();
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-}
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-
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-class _MyHomePageState extends State<MyHomePage> {
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- int _counter = 0;
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-
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- void _incrementCounter() {
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- setState(() {
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- // This call to setState tells the Flutter framework that something has
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- // changed in this State, which causes it to rerun the build method below
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- // so that the display can reflect the updated values. If we changed
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- // _counter without calling setState(), then the build method would not be
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- // called again, and so nothing would appear to happen.
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- _counter++;
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- });
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- }
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- @override
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- Widget build(BuildContext context) {
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- // This method is rerun every time setState is called, for instance as done
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- // by the _incrementCounter method above.
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- //
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- // The Flutter framework has been optimized to make rerunning build methods
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- // fast, so that you can just rebuild anything that needs updating rather
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- // than having to individually change instances of widgets.
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- return Scaffold(
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- appBar: AppBar(
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- // TRY THIS: Try changing the color here to a specific color (to
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- // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
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- // change color while the other colors stay the same.
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- backgroundColor: Theme.of(context).colorScheme.inversePrimary,
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- // Here we take the value from the MyHomePage object that was created by
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- // the App.build method, and use it to set our appbar title.
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- title: Text(widget.title),
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- ),
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- body: Center(
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- // Center is a layout widget. It takes a single child and positions it
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- // in the middle of the parent.
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- child: Column(
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- // Column is also a layout widget. It takes a list of children and
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- // arranges them vertically. By default, it sizes itself to fit its
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- // children horizontally, and tries to be as tall as its parent.
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- //
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- // Column has various properties to control how it sizes itself and
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- // how it positions its children. Here we use mainAxisAlignment to
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- // center the children vertically; the main axis here is the vertical
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- // axis because Columns are vertical (the cross axis would be
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- // horizontal).
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- //
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- // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
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- // action in the IDE, or press "p" in the console), to see the
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- // wireframe for each widget.
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- mainAxisAlignment: MainAxisAlignment.center,
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- children: <Widget>[
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- const Text(
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- 'You have pushed the button this many times:',
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- ),
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- Text(
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- '$_counter',
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- style: Theme.of(context).textTheme.headlineMedium,
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- ),
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- ],
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+ _buildMaterialApp() {
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+ return RefreshConfiguration(
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+ headerBuilder: () =>
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+ const MaterialClassicHeader(color: ColorName.colorPrimary),
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+ // footerBuilder: () => ClassicFooter(
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+ // canLoadingText: StringName.loadingMore,
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+ // idleText: StringName.loadPullUp,
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+ // loadingText: StringName.loadingTxt,
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+ // noDataText: StringName.loadNoData,
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+ // failedText: StringName.loadFailed,
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+ // ),
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+ child: GetMaterialApp(
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+ onGenerateTitle: (_) => "clean",
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+ getPages: AppPage.pages,
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+ initialRoute: RoutePath.mainTab,
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+ initialBinding: AppBinding(),
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+ theme: ThemeData(
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+ useMaterial3: true,
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+ textSelectionTheme: const TextSelectionThemeData(
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+ cursorColor: ColorName.colorPrimary, // 设置默认光标颜色
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+ selectionHandleColor: ColorName.colorPrimary, // 设置光标下面水滴的颜色
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+ ),
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),
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+ navigatorObservers: [FlutterSmartDialog.observer],
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+ builder: FlutterSmartDialog.init(),
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+ supportedLocales: const [
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+ Locale('zh', 'CN'), // 支持的语言和地区
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+ ],
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+ // 你的翻译
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+ locale: const Locale('zh', 'CN'),
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+ // 将会按照此处指定的语言翻译 添加一个回调语言选项,以备上面指定的语言翻译不存在
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+ fallbackLocale: const Locale('zh', 'CN'),
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),
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- floatingActionButton: FloatingActionButton(
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- onPressed: _incrementCounter,
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- tooltip: 'Increment',
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- child: const Icon(Icons.add),
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- ), // This trailing comma makes auto-formatting nicer for build methods.
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);
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}
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-}
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+}
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