import Flutter import UIKit import GravityEngineSDK public class GravityEnginePlugin: NSObject, FlutterPlugin { // Method names private static let METHOD_INITIALIZE = "initialize" private static let METHOD_TRACK = "track" private static let METHOD_TRACK_PAY = "trackPay" // Arguments private static let ARG_ACCESS_TOKEN = "accessToken" private static let ARG_DEBUG = "debug" private static let ARG_CLIENT_ID = "clientId" private static let ARG_CHANNEL = "channel" //ios>>> private static let ARG_APPID = "appId" //<<