// // CLLocationCoordinate2D+HandleTool.swift // map_amap_ios // // Created by 诺诺诺的言 on 2025/7/22. // import Foundation import CoreLocation extension CLLocationCoordinate2D { /// 地球坐标 WGC-84 转为为火星坐标 GCJ-02(限中国境内) /// - CLLocationManager 获取的是地球坐标,但地图上显示的需要火星坐标 /// - 通过 CLLocationManager 获取到中国境内地理坐标,若需要在地图上显示,则需要转换为火星坐标 var wgc84ToGCJ02: CLLocationCoordinate2D { let earthRadius = 6378245.0 let gcj_ee = 0.00669342162296594323 var adjustedLatitude = transformedLatitude var adjustedLongitude = transformedLongitude let radLat = latitude / 180.0 * .pi let magic: Double = { let temp = sin(radLat) let result = 1 - gcj_ee * temp * temp return result }() let sqrtMagic = sqrt(magic) adjustedLatitude = (adjustedLatitude * 180.0) / ((earthRadius * (1.0 - gcj_ee)) / (magic * sqrtMagic) * .pi) adjustedLongitude = (adjustedLongitude * 180.0) / (earthRadius / sqrtMagic * cos(radLat) * .pi) let result = CLLocationCoordinate2D( latitude: latitude + adjustedLatitude, longitude: longitude + adjustedLongitude ) return result } var gcj02ToWGS84: CLLocationCoordinate2D { let a = 6378245.0 let ee = 0.00669342162296594323 let gcjLat = latitude let gcjLon = longitude var dLat = transformLat(x: gcjLon - 105.0, y: gcjLat - 35.0) var dLon = transformLon(x: gcjLon - 105.0, y: gcjLat - 35.0) let radLat = gcjLat / 180.0 * Double.pi var magic = sin(radLat) magic = 1 - ee * magic * magic let sqrtMagic = sqrt(magic) dLat = (dLat * 180.0) / ((a * (1 - ee)) / (magic * sqrtMagic) * Double.pi) dLon = (dLon * 180.0) / (a / sqrtMagic * cos(radLat) * Double.pi) let mgLat = gcjLat + dLat let mgLon = gcjLon + dLon return CLLocationCoordinate2D(latitude: gcjLat * 2 - mgLat, longitude: gcjLon * 2 - mgLon) } private var transformedLatitude: Double { let x = longitude - 105.0 let y = latitude - 35.0 var result = -100.0 + 2.0 * x + 3.0 * y + 0.2 * y * y + 0.1 * x * y + 0.2 * sqrt(abs(x)) result += (20.0 * sin(6.0 * x * .pi) + 20.0 * sin(2.0 * x * .pi)) * 2.0 / 3.0 result += (20.0 * sin(y * .pi) + 40.0 * sin(y / 3.0 * .pi)) * 2.0 / 3.0 result += (160.0 * sin(y / 12.0 * .pi) + 320.0 * sin(y * .pi / 30.0)) * 2.0 / 3.0 return result } private var transformedLongitude: Double { let x = longitude - 105.0 let y = latitude - 35.0 var result = 300.0 + x + 2.0 * y + 0.1 * x * x + 0.1 * x * y + 0.1 * sqrt(abs(x)) result += (20.0 * sin(6.0 * x * .pi) + 20.0 * sin(2.0 * x * .pi)) * 2.0 / 3.0 result += (20.0 * sin(x * .pi) + 40.0 * sin(x / 3.0 * .pi)) * 2.0 / 3.0 result += (150.0 * sin(x / 12.0 * .pi) + 300.0 * sin(x / 30.0 * .pi)) * 2.0 / 3.0 return result } func transformLat(x: Double, y: Double) -> Double { var ret = -100.0 + 2.0 * x + 3.0 * y + 0.2 * y * y + 0.1 * x * y + 0.2 * sqrt(abs(x)) ret += (20.0 * sin(6.0 * x * Double.pi) + 20.0 * sin(2.0 * x * Double.pi)) * 2.0 / 3.0 ret += (20.0 * sin(y * Double.pi) + 40.0 * sin(y / 3.0 * Double.pi)) * 2.0 / 3.0 ret += (160.0 * sin(y / 12.0 * Double.pi) + 320 * sin(y * Double.pi / 30.0)) * 2.0 / 3.0 return ret } func transformLon(x: Double, y: Double) -> Double { var ret = 300.0 + x + 2.0 * y + 0.1 * x * x + 0.1 * x * y + 0.1 * sqrt(abs(x)) ret += (20.0 * sin(6.0 * x * Double.pi) + 20.0 * sin(2.0 * x * Double.pi)) * 2.0 / 3.0 ret += (20.0 * sin(x * Double.pi) + 40.0 * sin(x / 3.0 * Double.pi)) * 2.0 / 3.0 ret += (150.0 * sin(x / 12.0 * Double.pi) + 300.0 * sin(x / 30.0 * Double.pi)) * 2.0 / 3.0 return ret } }