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- //
- // QSLPopView.swift
- // QuickSearchLocation
- //
- // Created by Destiny on 2024/12/4.
- //
- import UIKit
- class QSLPopView: UIView {
- private var items: [(image: UIImage?, title: String)] = []
- private let arrowView = UIView()
- private let tableView = UITableView()
- private var didSelectItem: ((Int) -> Void)?
-
- var offsetX: CGFloat = 0.0
- private let arrowWidth = 20.0
- private let radius = 8.0
- var arrowHeight: CGFloat = 10.0
- var rowHeight: CGFloat = 50.0
- var contentWidth: CGFloat = 200.0
- var alertBackgroundColor: UIColor? {
- didSet {
- arrowView.backgroundColor = alertBackgroundColor
- }
- }
- var textColor: UIColor?
- var popMaskViewBackgroundColor = UIColor.black.withAlphaComponent(0.0)
-
- // 新增属性,控制是否显示遮罩层
- var isShowMaskView: Bool = false
-
- // 遮罩层视图
- private var popMaskView: UIView?
-
- init(
- items: [(image: UIImage?, title: String)],
- didSelectItem: ((Int) -> Void)?
- ) {
- super.init(frame: .zero)
- alertBackgroundColor = .hexStringColor(hexString: "#4B4B4B", alpha: 0.95)
- textColor = .white
- self.items = items
- self.didSelectItem = didSelectItem
- setupView()
- }
- required init?(coder: NSCoder) {
- fatalError("init(coder:) has not been implemented")
- }
- private func setupView() {
- self.backgroundColor = .clear
- // self.layer.shadowColor = UIColor.black.cgColor
- // self.layer.shadowOpacity = 0.2
- // self.layer.shadowOffset = CGSize(width: 0, height: 2)
- // self.layer.shadowRadius = 4
-
- arrowView.backgroundColor = alertBackgroundColor
- addSubview(arrowView)
-
- tableView.backgroundColor = .clear
- tableView.delegate = self
- tableView.dataSource = self
- tableView.register(QSLPopViewCell.self, forCellReuseIdentifier: "QSLPopViewCell")
- tableView.separatorStyle = .none
- tableView.layer.cornerRadius = radius
- tableView.clipsToBounds = true
- tableView.isScrollEnabled = false
- addSubview(tableView)
- }
- override func layoutSubviews() {
- super.layoutSubviews()
-
- let tableHeight = CGFloat(items.count) * rowHeight
- tableView.frame = CGRect(x: 0, y: arrowHeight, width: contentWidth, height: tableHeight)
- updateArrowPosition()
- }
- private func updateArrowPosition() {
- let arrowCenterX = contentWidth - 20.rpx - offsetX
- arrowView.frame = CGRect(x: arrowCenterX - arrowWidth/2, y: 0, width: arrowWidth, height: arrowHeight)
- arrowView.layer.mask = arrowMaskLayer()
- }
- private func arrowMaskLayer() -> CAShapeLayer {
- let path = UIBezierPath()
- path.move(to: CGPoint(x: 0, y: arrowHeight))
- path.addLine(to: CGPoint(x: arrowWidth, y: arrowHeight))
- path.addLine(to: CGPoint(x: arrowWidth/2, y: 0))
- path.close()
- let shapeLayer = CAShapeLayer()
- shapeLayer.path = path.cgPath
- return shapeLayer
- }
- // 新增方法,添加遮罩层
- private func addMaskView(to targetSuperview: UIView) {
- popMaskView = UIView(frame: targetSuperview.bounds)
- popMaskView?.backgroundColor = popMaskViewBackgroundColor
- popMaskView?.isUserInteractionEnabled = true
- targetSuperview.addSubview(popMaskView!)
- let tapGesture = UITapGestureRecognizer(target: self, action: #selector(maskViewTapped))
- popMaskView?.addGestureRecognizer(tapGesture)
- }
- // 遮罩层点击事件
- @objc private func maskViewTapped() {
- // hide()
- hide(animate: true)
- }
- // 显示弹窗
- func show(from button: UIButton, isWindow: Bool = false) {
- guard let superview = button.superview else { return }
- let maxOffsetX = (contentWidth / 2) - (arrowWidth / 2) - radius
- offsetX = min(max(-maxOffsetX, offsetX), maxOffsetX)
- let targetSuperview: UIView
- if isWindow {
- if let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene,
- let keyWindow = windowScene.windows.first(where: { $0.isKeyWindow }) {
- targetSuperview = keyWindow
- } else {
- targetSuperview = superview
- }
- } else {
- targetSuperview = superview
- }
- if isShowMaskView {
- addMaskView(to: targetSuperview) // 添加遮罩层
- }
- targetSuperview.addSubview(self)
- let buttonFrame = button.convert(button.bounds, to: targetSuperview)
- let originY = buttonFrame.maxY + 5
- var originX = buttonFrame.midX - contentWidth / 2 + offsetX
- let screenWidth = UIScreen.main.bounds.width
- if originX < 0 { originX = 0 }
- if originX + contentWidth > screenWidth {
- originX = screenWidth - contentWidth
- }
- self.frame = CGRect(x: originX, y: originY, width: contentWidth, height: CGFloat(items.count) * rowHeight + arrowHeight)
- updateArrowPosition()
- }
-
- func show(from button: UIButton, selfVC:UIViewController) {
- let maxOffsetX = (contentWidth / 2) - (arrowWidth / 2) - radius
- offsetX = min(max(-maxOffsetX, offsetX), maxOffsetX)
- let targetSuperview: UIView
- targetSuperview = selfVC.view
- if isShowMaskView {
- addMaskView(to: targetSuperview) // 添加遮罩层
- }
- targetSuperview.addSubview(self)
- let buttonFrame = button.convert(button.bounds, to: targetSuperview)
- let originY = buttonFrame.maxY + 5
- var originX = buttonFrame.midX - contentWidth / 2 + offsetX
- let screenWidth = UIScreen.main.bounds.width
- if originX < 0 { originX = 0 }
- if originX + contentWidth > screenWidth {
- originX = screenWidth - contentWidth
- }
- self.frame = CGRect(x: originX - 25.rpx, y: originY - 1.rpx, width: contentWidth, height: CGFloat(items.count) * rowHeight + arrowHeight)
- updateArrowPosition()
- }
-
- func hide(animate: Bool = false) {
- if animate {
- // 记录原始的frame
- let tempFrame = self.frame
-
- // 计算动态锚点位置
- let anchorX = calculateAnchorPointX(from: offsetX)
-
- // 设置锚点为动态计算值
- self.layer.anchorPoint = CGPoint(x: anchorX, y: 0)
-
- // 恢复原始的frame
- self.frame = tempFrame
-
- // 使用动画将视图缩小到右上角并隐藏
- UIView.animate(withDuration: 0.2, animations: {
- self.alpha = 0.0
- self.transform = CGAffineTransform(scaleX: 0.01, y: 0.01)
- }) { _ in
- // 动画结束后移除视图和遮罩层
- self.removeFromSuperview()
- self.popMaskView?.removeFromSuperview()
- // 恢复视图的初始状态
- self.alpha = 1.0
- self.transform = .identity
- self.layer.anchorPoint = CGPoint(x: 0.5, y: 0.5) // 恢复锚点为默认中心
- }
- } else {
- // 无动画,直接移除视图和遮罩层
- self.removeFromSuperview()
- self.popMaskView?.removeFromSuperview()
- self.alpha = 1.0
- }
- }
- func calculateAnchorPointX(from offsetX: CGFloat) -> CGFloat {
- // 计算合适的锚点X值
- let maxOffsetX = (contentWidth / 2) - (arrowWidth / 2) - radius
- let normalizedOffsetX = min(max(-maxOffsetX, offsetX), maxOffsetX) // 限制 offsetX 范围
- // 当offsetX为负时,锚点应该往右
- // 当offsetX为正时,锚点应该往左
- let anchorX = 0.5 - (normalizedOffsetX / contentWidth)
-
- return anchorX
- }
- }
- extension QSLPopView: UITableViewDelegate, UITableViewDataSource {
- func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
- return items.count
- }
- func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
- guard let cell = tableView.dequeueReusableCell(withIdentifier: "QSLPopViewCell", for: indexPath) as? QSLPopViewCell else {
- return UITableViewCell()
- }
- let item = items[indexPath.row]
- cell.selectionStyle = .none
- cell.backgroundColor = alertBackgroundColor
- cell.iconImageView.image = item.image
- cell.titleLabel.textColor = textColor
- cell.titleLabel.text = item.title
- return cell
- }
- func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
- return rowHeight
- }
- func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
- didSelectItem?(indexPath.row)
- hide(animate: true)
- }
- }
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