System.register(["__unresolved_0", "cc", "__unresolved_1"], function (_export, _context) { "use strict"; var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, AudioClip, Component, Node, _decorator, game, oops, _dec, _dec2, _dec3, _dec4, _dec5, _class, _class2, _descriptor, _descriptor2, _descriptor3, _crd, ccclass, property, menu, ButtonSimple; function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } } function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; } function _initializerDefineProperty(target, property, descriptor, context) { if (!descriptor) return; Object.defineProperty(target, property, { enumerable: descriptor.enumerable, configurable: descriptor.configurable, writable: descriptor.writable, value: descriptor.initializer ? descriptor.initializer.call(context) : void 0 }); } function _applyDecoratedDescriptor(target, property, decorators, descriptor, context) { var desc = {}; Object.keys(descriptor).forEach(function (key) { desc[key] = descriptor[key]; }); desc.enumerable = !!desc.enumerable; desc.configurable = !!desc.configurable; if ('value' in desc || desc.initializer) { desc.writable = true; } desc = decorators.slice().reverse().reduce(function (desc, decorator) { return decorator(target, property, desc) || desc; }, desc); if (context && desc.initializer !== void 0) { desc.value = desc.initializer ? desc.initializer.call(context) : void 0; desc.initializer = undefined; } if (desc.initializer === void 0) { Object.defineProperty(target, property, desc); desc = null; } return desc; } function _initializerWarningHelper(descriptor, context) { throw new Error('Decorating class property failed. Please ensure that ' + 'transform-class-properties is enabled and runs after the decorators transform.'); } function _reportPossibleCrUseOfoops(extras) { _reporterNs.report("oops", "../../../core/Oops", _context.meta, extras); } return { setters: [function (_unresolved_) { _reporterNs = _unresolved_; }, function (_cc) { _cclegacy = _cc.cclegacy; __checkObsolete__ = _cc.__checkObsolete__; __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__; AudioClip = _cc.AudioClip; Component = _cc.Component; Node = _cc.Node; _decorator = _cc._decorator; game = _cc.game; }, function (_unresolved_2) { oops = _unresolved_2.oops; }], execute: function () { _crd = true; _cclegacy._RF.push({}, "8d645yObX1FvJfk2sbi0rxp", "ButtonSimple", undefined); __checkObsolete__(['AudioClip', 'Component', 'EventTouch', 'Node', '_decorator', 'game']); ({ ccclass, property, menu } = _decorator); /** 节点按钮 */ _export("default", ButtonSimple = (_dec = ccclass("ButtonSimple"), _dec2 = menu('OopsFramework/Button/ButtonSimple (节点按钮)'), _dec3 = property({ tooltip: "是否只触发一次" }), _dec4 = property({ tooltip: "每次触发间隔" }), _dec5 = property({ tooltip: "触摸音效", type: AudioClip }), _dec(_class = _dec2(_class = (_class2 = class ButtonSimple extends Component { constructor() { super(...arguments); _initializerDefineProperty(this, "once", _descriptor, this); _initializerDefineProperty(this, "interval", _descriptor2, this); _initializerDefineProperty(this, "effect", _descriptor3, this); // private effectIds: number[] = []; this.touchCount = 0; this.touchtEndTime = 0; } onLoad() { this.node.on(Node.EventType.TOUCH_END, this.onTouchEnd, this); this.node.on(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this); } /** 触摸结束 */ onTouchEnd(event) { if (this.once) { if (this.touchCount > 0) { event.propagationStopped = true; return; } this.touchCount++; } // 防连点500毫秒出发一次事件 if (this.touchtEndTime && game.totalTime - this.touchtEndTime < this.interval) { event.propagationStopped = true; } else { this.touchtEndTime = game.totalTime; // 短按触摸音效 this.playEffect(); } } /** 短按触摸音效 */ playEffect() { var _this = this; return _asyncToGenerator(function* () { if (_this.effect) { (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({ error: Error() }), oops) : oops).audio.playEffect(_this.effect); // const effectId = await oops.audio.playEffect(this.effect, resLoader.defaultBundleName, () => { // this.effectIds.remove(effectId); // }); // if (effectId > 0) this.effectIds.push(effectId); } })(); } onDestroy() { this.node.off(Node.EventType.TOUCH_END, this.onTouchEnd, this); this.node.off(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this); // if (this.effect) { // this.effectIds.forEach(effectId => { // oops.audio.putEffect(effectId, this.effect); // }); // } } }, (_descriptor = _applyDecoratedDescriptor(_class2.prototype, "once", [_dec3], { configurable: true, enumerable: true, writable: true, initializer: function initializer() { return false; } }), _descriptor2 = _applyDecoratedDescriptor(_class2.prototype, "interval", [_dec4], { configurable: true, enumerable: true, writable: true, initializer: function initializer() { return 500; } }), _descriptor3 = _applyDecoratedDescriptor(_class2.prototype, "effect", [_dec5], { configurable: true, enumerable: true, writable: true, initializer: function initializer() { return null; } })), _class2)) || _class) || _class)); _cclegacy._RF.pop(); _crd = false; } }; }); //# sourceMappingURL=2ccd88a8e31d9d7b5f1aebdeac1d7e029b3484c6.js.map