System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6", "__unresolved_7", "__unresolved_8"], function (_export, _context) { "use strict"; var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, oops, ecs, CCVMParentComp, ModuleUtil, smc, UIID, GameEvent, EliminateViewComp, _dec, _dec2, _class, _crd, ccclass, property, LoadingViewComp; function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } } function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; } function _reportPossibleCrUseOfoops(extras) { _reporterNs.report("oops", "../../../../../extensions/oops-plugin-framework/assets/core/Oops", _context.meta, extras); } function _reportPossibleCrUseOfecs(extras) { _reporterNs.report("ecs", "../../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS", _context.meta, extras); } function _reportPossibleCrUseOfCCVMParentComp(extras) { _reporterNs.report("CCVMParentComp", "../../../../../extensions/oops-plugin-framework/assets/module/common/CCVMParentComp", _context.meta, extras); } function _reportPossibleCrUseOfModuleUtil(extras) { _reporterNs.report("ModuleUtil", "../../../../../extensions/oops-plugin-framework/assets/module/common/ModuleUtil", _context.meta, extras); } function _reportPossibleCrUseOfsmc(extras) { _reporterNs.report("smc", "../../common/SingletonModuleComp", _context.meta, extras); } function _reportPossibleCrUseOfUIID(extras) { _reporterNs.report("UIID", "../../common/config/GameUIConfig", _context.meta, extras); } function _reportPossibleCrUseOfGameEvent(extras) { _reporterNs.report("GameEvent", "../../common/config/GameEvent", _context.meta, extras); } function _reportPossibleCrUseOfEliminateViewComp(extras) { _reporterNs.report("EliminateViewComp", "../../eliminate/view/EliminateViewComp", _context.meta, extras); } return { setters: [function (_unresolved_) { _reporterNs = _unresolved_; }, function (_cc) { _cclegacy = _cc.cclegacy; __checkObsolete__ = _cc.__checkObsolete__; __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__; _decorator = _cc._decorator; }, function (_unresolved_2) { oops = _unresolved_2.oops; }, function (_unresolved_3) { ecs = _unresolved_3.ecs; }, function (_unresolved_4) { CCVMParentComp = _unresolved_4.CCVMParentComp; }, function (_unresolved_5) { ModuleUtil = _unresolved_5.ModuleUtil; }, function (_unresolved_6) { smc = _unresolved_6.smc; }, function (_unresolved_7) { UIID = _unresolved_7.UIID; }, function (_unresolved_8) { GameEvent = _unresolved_8.GameEvent; }, function (_unresolved_9) { EliminateViewComp = _unresolved_9.EliminateViewComp; }], execute: function () { _crd = true; _cclegacy._RF.push({}, "92429ykTnxFCrcGyW58JWjj", "LoadingViewComp", undefined); /* * @Author: dgflash * @Date: 2021-07-03 16:13:17 * @LastEditors: mojunshou 1637302775@qq.com * @LastEditTime: 2025-03-13 14:43:57 */ __checkObsolete__(['_decorator']); ({ ccclass, property } = _decorator); /** 游戏资源加载 */ _export("LoadingViewComp", LoadingViewComp = (_dec = ccclass('LoadingViewComp'), _dec2 = (_crd && ecs === void 0 ? (_reportPossibleCrUseOfecs({ error: Error() }), ecs) : ecs).register('LoadingView', false), _dec(_class = _dec2(_class = class LoadingViewComp extends (_crd && CCVMParentComp === void 0 ? (_reportPossibleCrUseOfCCVMParentComp({ error: Error() }), CCVMParentComp) : CCVMParentComp) { constructor() { super(...arguments); /** VM 组件绑定数据 */ this.data = { /** 加载资源当前进度 */ finished: 0, /** 加载资源最大进度 */ total: 0, /** 加载资源进度比例值 */ progress: "0", /** 加载流程中提示文本 */ prompt: "" }; this.progress = 0; } start() { this.enter(); } enter() { this.addEvent(); this.loadRes(); } addEvent() { this.on((_crd && GameEvent === void 0 ? (_reportPossibleCrUseOfGameEvent({ error: Error() }), GameEvent) : GameEvent).LoginSuccess, this.onHandler, this); } onHandler(event, args) { switch (event) { case (_crd && GameEvent === void 0 ? (_reportPossibleCrUseOfGameEvent({ error: Error() }), GameEvent) : GameEvent).LoginSuccess: // 加载流程结束,移除加载提示界面 console.log("加载流程结束,移除加载提示界面"); this.ent.remove(LoadingViewComp); break; } } /** 加载资源 */ loadRes() { var _this = this; return _asyncToGenerator(function* () { _this.data.progress = 0; yield _this.loadCustom(); _this.loadGameRes(); })(); } /** 加载游戏本地JSON数据(自定义内容) */ loadCustom() { // 加载游戏本地JSON数据的多语言提示文本 this.data.prompt = (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({ error: Error() }), oops) : oops).language.getLangByID("loading_load_json"); } /** 加载初始游戏内容资源 */ loadGameRes() { // 加载初始游戏内容资源的多语言提示文本 this.data.prompt = (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({ error: Error() }), oops) : oops).language.getLangByID("loading_load_game"); (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({ error: Error() }), oops) : oops).res.loadDir("game", this.onProgressCallback.bind(this), this.onCompleteCallback.bind(this)); } /** 加载进度事件 */ onProgressCallback(finished, total, item) { this.data.finished = finished; this.data.total = total; var progress = finished / total; if (progress > this.progress) { this.progress = progress; this.data.progress = (progress * 100).toFixed(2); } } /** 加载完成事件 */ onCompleteCallback() { var _this2 = this; return _asyncToGenerator(function* () { // 获取用户信息的多语言提示文本 _this2.data.prompt = (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({ error: Error() }), oops) : oops).language.getLangByID("loading_load_player"); // await ModuleUtil.addViewUiAsync(smc.account, DemoViewComp, UIID.Demo); yield (_crd && ModuleUtil === void 0 ? (_reportPossibleCrUseOfModuleUtil({ error: Error() }), ModuleUtil) : ModuleUtil).addViewUiAsync((_crd && smc === void 0 ? (_reportPossibleCrUseOfsmc({ error: Error() }), smc) : smc).account, _crd && EliminateViewComp === void 0 ? (_reportPossibleCrUseOfEliminateViewComp({ error: Error() }), EliminateViewComp) : EliminateViewComp, (_crd && UIID === void 0 ? (_reportPossibleCrUseOfUIID({ error: Error() }), UIID) : UIID).Game); (_crd && ModuleUtil === void 0 ? (_reportPossibleCrUseOfModuleUtil({ error: Error() }), ModuleUtil) : ModuleUtil).removeViewUi(_this2.ent, LoadingViewComp, (_crd && UIID === void 0 ? (_reportPossibleCrUseOfUIID({ error: Error() }), UIID) : UIID).Loading); // 初始化帐号模块 // smc.account.connect(); //初始化剩下的东西 //这做正式逻辑 })(); } reset() {} }) || _class) || _class)); _cclegacy._RF.pop(); _crd = false; } }; }); //# sourceMappingURL=107d1fe45334c44eb3ff42ed28e116dc4109601e.js.map