System.register(["__unresolved_0", "cc", "__unresolved_1"], function (_export, _context) { "use strict"; var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, Animation, _decorator, AnimatorBase, _dec, _dec2, _dec3, _class, _crd, ccclass, property, requireComponent, disallowMultiple, menu, help, AnimatorAnimation; function _reportPossibleCrUseOfAnimatorBase(extras) { _reporterNs.report("AnimatorBase", "./core/AnimatorBase", _context.meta, extras); } function _reportPossibleCrUseOfAnimationPlayer(extras) { _reporterNs.report("AnimationPlayer", "./core/AnimatorBase", _context.meta, extras); } function _reportPossibleCrUseOfAnimatorStateLogic(extras) { _reporterNs.report("AnimatorStateLogic", "./core/AnimatorStateLogic", _context.meta, extras); } return { setters: [function (_unresolved_) { _reporterNs = _unresolved_; }, function (_cc) { _cclegacy = _cc.cclegacy; __checkObsolete__ = _cc.__checkObsolete__; __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__; Animation = _cc.Animation; _decorator = _cc._decorator; }, function (_unresolved_2) { AnimatorBase = _unresolved_2.default; }], execute: function () { _crd = true; _cclegacy._RF.push({}, "64571Qy/TlCEZI/28RxIG+E", "AnimatorAnimation", undefined); __checkObsolete__(['Animation', 'AnimationState', '_decorator']); ({ ccclass, property, requireComponent, disallowMultiple, menu, help } = _decorator); /** * Cocos Animation状态机组件 */ _export("default", AnimatorAnimation = (_dec = requireComponent(Animation), _dec2 = menu('OopsFramework/Animator/AnimatorAnimation (动画状态机)'), _dec3 = help('https://gitee.com/dgflash/oops-framework/wikis/pages?sort_id=12036279&doc_id=2873565'), ccclass(_class = disallowMultiple(_class = _dec(_class = _dec2(_class = _dec3(_class = class AnimatorAnimation extends (_crd && AnimatorBase === void 0 ? (_reportPossibleCrUseOfAnimatorBase({ error: Error() }), AnimatorBase) : AnimatorBase) { constructor(...args) { super(...args); /** Animation组件 */ this._animation = null; /** 当前的动画实例 */ this._animState = null; /** 记录初始的wrapmode */ this._wrapModeMap = new Map(); } start() { if (!this.PlayOnStart || this._hasInit) { return; } this._hasInit = true; this._animation = this.getComponent(Animation); this._animation.on(Animation.EventType.FINISHED, this.onAnimFinished, this); this._animation.on(Animation.EventType.LASTFRAME, this.onAnimFinished, this); if (this.AssetRawUrl !== null) { this.initJson(this.AssetRawUrl.json); } } /** * 手动初始化状态机,可传入0-3个参数,类型如下 * - onStateChangeCall 状态切换时的回调 * - stateLogicMap 各个状态逻辑控制 * - animationPlayer 自定义动画控制 * @override */ onInit(...args) { if (this.PlayOnStart || this._hasInit) { return; } this._hasInit = true; this.initArgs(...args); this._animation = this.getComponent(Animation); this._animation.on(Animation.EventType.FINISHED, this.onAnimFinished, this); this._animation.on(Animation.EventType.LASTFRAME, this.onAnimFinished, this); if (this.AssetRawUrl !== null) { this.initJson(this.AssetRawUrl.json); } } /** * 播放动画 * @override * @param animName 动画名 * @param loop 是否循环播放 */ playAnimation(animName, loop) { if (!animName) { return; } this._animation.play(animName); this._animState = this._animation.getState(animName); if (!this._animState) { return; } if (!this._wrapModeMap.has(this._animState)) { this._wrapModeMap.set(this._animState, this._animState.wrapMode); } this._animState.wrapMode = loop ? 2 : this._wrapModeMap.get(this._animState); } /** * 缩放动画播放速率 * @override * @param scale 缩放倍率 */ scaleTime(scale) { if (this._animState) { this._animState.speed = scale; } } }) || _class) || _class) || _class) || _class) || _class)); _cclegacy._RF.pop(); _crd = false; } }; }); //# sourceMappingURL=0ceb4243222791273c0ecc056e9e57c84185fc0d.js.map