System.register(["cc"], function (_export, _context) { "use strict"; var _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, Camera, Component, Node, RenderTexture, Sprite, SpriteFrame, UITransform, _decorator, gfx, _dec, _dec2, _dec3, _dec4, _dec5, _class, _class2, _descriptor, _descriptor2, _descriptor3, _descriptor4, _crd, ccclass, property, RtToSprite; function _initializerDefineProperty(target, property, descriptor, context) { if (!descriptor) return; Object.defineProperty(target, property, { enumerable: descriptor.enumerable, configurable: descriptor.configurable, writable: descriptor.writable, value: descriptor.initializer ? descriptor.initializer.call(context) : void 0 }); } function _applyDecoratedDescriptor(target, property, decorators, descriptor, context) { var desc = {}; Object.keys(descriptor).forEach(function (key) { desc[key] = descriptor[key]; }); desc.enumerable = !!desc.enumerable; desc.configurable = !!desc.configurable; if ('value' in desc || desc.initializer) { desc.writable = true; } desc = decorators.slice().reverse().reduce(function (desc, decorator) { return decorator(target, property, desc) || desc; }, desc); if (context && desc.initializer !== void 0) { desc.value = desc.initializer ? desc.initializer.call(context) : void 0; desc.initializer = undefined; } if (desc.initializer === void 0) { Object.defineProperty(target, property, desc); desc = null; } return desc; } function _initializerWarningHelper(descriptor, context) { throw new Error('Decorating class property failed. Please ensure that ' + 'transform-class-properties is enabled and runs after the decorators transform.'); } return { setters: [function (_cc) { _cclegacy = _cc.cclegacy; __checkObsolete__ = _cc.__checkObsolete__; __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__; Camera = _cc.Camera; Component = _cc.Component; Node = _cc.Node; RenderTexture = _cc.RenderTexture; Sprite = _cc.Sprite; SpriteFrame = _cc.SpriteFrame; UITransform = _cc.UITransform; _decorator = _cc._decorator; gfx = _cc.gfx; }], execute: function () { _crd = true; _cclegacy._RF.push({}, "f608cdDWBNEKLILVNBcQYvf", "RtToSprite", undefined); __checkObsolete__(['Camera', 'Component', 'EventTouch', 'Node', 'RenderTexture', 'Sprite', 'SpriteFrame', 'UITransform', 'Vec3', '_decorator', 'gfx']); ({ ccclass, property } = _decorator); /** 三维模型显示到二维精灵上 */ _export("RtToSprite", RtToSprite = (_dec = ccclass('RtToSprite'), _dec2 = property({ type: Camera, tooltip: "渲染模型的三维摄像机" }), _dec3 = property({ type: Sprite, tooltip: "显示模型的二维精灵组件" }), _dec4 = property({ tooltip: "是否触摸控制旋转" }), _dec5 = property({ type: Node, tooltip: "三维模型", visible: function visible() { //@ts-ignore return this.rotation === true; } }), _dec(_class = (_class2 = class RtToSprite extends Component { constructor() { super(...arguments); _initializerDefineProperty(this, "camera", _descriptor, this); _initializerDefineProperty(this, "sprite", _descriptor2, this); _initializerDefineProperty(this, "rotation", _descriptor3, this); _initializerDefineProperty(this, "model", _descriptor4, this); this.rt = new RenderTexture(); this.touched = false; } // 是否触摸节点 start() { var size = this.sprite.getComponent(UITransform); this.refreshRenderTexture(size.width, size.height); if (this.rotation) { this.sprite.node.on(Node.EventType.TOUCH_START, this.onTouchStart, this); this.sprite.node.on(Node.EventType.TOUCH_MOVE, this.onTouchMove, this); this.sprite.node.on(Node.EventType.TOUCH_END, this.onTouchEnd, this); this.sprite.node.on(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this); } } onTouchStart(event) { this.touched = true; } onTouchMove(event) { if (this.touched) { var eulerAngles = this.model.eulerAngles; var deltaX = event.touch.getDelta().x; eulerAngles.y += -deltaX; this.model.eulerAngles = eulerAngles; } } onTouchEnd(event) { this.touched = false; } /** 刷新纹理内容 */ refreshRenderTexture(w, h) { var colorAttachment = new gfx.ColorAttachment(); var depthStencilAttachment = new gfx.DepthStencilAttachment(); var pi = new gfx.RenderPassInfo([colorAttachment], depthStencilAttachment); this.rt.reset({ width: w, height: h, passInfo: pi }); var spriteframe = this.sprite.spriteFrame; var sp = new SpriteFrame(); sp.reset({ originalSize: spriteframe.originalSize, rect: spriteframe.rect, offset: spriteframe.offset, isRotate: spriteframe.rotated, borderTop: spriteframe.insetTop, borderLeft: spriteframe.insetLeft, borderBottom: spriteframe.insetBottom, borderRight: spriteframe.insetRight }); this.camera.targetTexture = this.rt; sp.texture = this.rt; this.sprite.spriteFrame = sp; } onDestroy() { if (this.rotation) { this.sprite.node.off(Node.EventType.TOUCH_START, this.onTouchStart, this); this.sprite.node.off(Node.EventType.TOUCH_MOVE, this.onTouchMove, this); this.sprite.node.off(Node.EventType.TOUCH_END, this.onTouchEnd, this); this.sprite.node.off(Node.EventType.TOUCH_CANCEL, this.onTouchEnd, this); } this.rt.destroy(); } }, (_descriptor = _applyDecoratedDescriptor(_class2.prototype, "camera", [_dec2], { configurable: true, enumerable: true, writable: true, initializer: function initializer() { return null; } }), _descriptor2 = _applyDecoratedDescriptor(_class2.prototype, "sprite", [_dec3], { configurable: true, enumerable: true, writable: true, initializer: function initializer() { return null; } }), _descriptor3 = _applyDecoratedDescriptor(_class2.prototype, "rotation", [_dec4], { configurable: true, enumerable: true, writable: true, initializer: function initializer() { return false; } }), _descriptor4 = _applyDecoratedDescriptor(_class2.prototype, "model", [_dec5], { configurable: true, enumerable: true, writable: true, initializer: function initializer() { return null; } })), _class2)) || _class)); _cclegacy._RF.pop(); _crd = false; } }; }); //# sourceMappingURL=13aaf3af6ea86b1e14397111cbcf22b8168c4712.js.map