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- System.register(["__unresolved_0", "cc", "__unresolved_1"], function (_export, _context) {
- "use strict";
- var _reporterNs, _cclegacy, oops, GameConfig, _crd;
- function _reportPossibleCrUseOfoops(extras) {
- _reporterNs.report("oops", "../../core/Oops", _context.meta, extras);
- }
- _export("GameConfig", void 0);
- return {
- setters: [function (_unresolved_) {
- _reporterNs = _unresolved_;
- }, function (_cc) {
- _cclegacy = _cc.cclegacy;
- }, function (_unresolved_2) {
- oops = _unresolved_2.oops;
- }],
- execute: function () {
- _crd = true;
- _cclegacy._RF.push({}, "54585zBsmtGfZEDczLG3SH5", "GameConfig", undefined);
- /*
- * @Author: dgflash
- * @Date: 2021-07-03 16:13:17
- * @LastEditors: dgflash
- * @LastEditTime: 2023-02-14 14:27:22
- */
- /* 游戏配置解析,对应 resources/config/config.json 配置 */
- _export("GameConfig", GameConfig = class GameConfig {
- /** 客户端版本号配置 */
- get version() {
- return this._data["config"]["version"];
- }
- /** 包名 */
- get package() {
- return this._data["config"]["package"];
- }
- /** 游戏每秒传输帧数 */
- get frameRate() {
- return this._data.config.frameRate;
- }
- /** 本地存储内容加密 key */
- get localDataKey() {
- return this._data.config.localDataKey;
- }
- /** 本地存储内容加密 iv */
- get localDataIv() {
- return this._data.config.localDataIv;
- }
- /** Http 服务器地址 */
- get httpServer() {
- return this._data.config.httpServer;
- }
- /** Http 请求超时时间 */
- get httpTimeout() {
- return this._data.config.httpTimeout;
- }
- /** 获取当前客户端支持的语言类型 */
- get language() {
- return this._data.language.type || ["zh"];
- }
- /** 获取当前客户端支持的语言 Json 配置路径 */
- get languagePathJson() {
- return this._data.language.path.json || "language/json";
- }
- /** 获取当前客户端支持的语言纹理配置路径 */
- get languagePathTexture() {
- return this._data.language.path.texture || "language/texture";
- }
- /** 默认语言 */
- get languageDefault() {
- return this._data.language.default || "zh";
- }
- /** 是否启用远程资源 */
- get bundleEnable() {
- return this._data.bundle.enable;
- }
- /** 远程资源服务器地址 */
- get bundleServer() {
- return this._data.bundle.server;
- }
- /** 远程资源名 */
- get bundleDefault() {
- return this._data.bundle.default;
- }
- /** 远程所有资源包配置 */
- get bundlePackages() {
- return this._data.bundle.packages;
- }
- /** 加载界面资源超时提示 */
- get loadingTimeoutGui() {
- return this._data.config.loadingTimeoutGui || 1000;
- }
- /** 是否开启移动设备安全区域适配 */
- get mobileSafeArea() {
- return this._data.config.mobileSafeArea || false;
- }
- /** 游戏配置数据 */
- get data() {
- return this._data;
- }
- constructor(config) {
- this._data = null;
- this._data = Object.freeze(config.json);
- (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({
- error: Error()
- }), oops) : oops).log.logConfig(this._data, "游戏配置");
- }
- });
- _cclegacy._RF.pop();
- _crd = false;
- }
- };
- });
- //# sourceMappingURL=2f4426de71b8d1a4e8b2b9bb70b61d43167480dd.js.map
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