3d01a888ff75769ad59244cd2788b4769837f2ec.js 6.4 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1", "__unresolved_2", "__unresolved_3", "__unresolved_4", "__unresolved_5", "__unresolved_6"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, oops, AsyncQueue, ecs, ModuleUtil, UIID, LoadingViewComp, _dec, _class, _dec2, _class2, _crd, InitResComp, InitResSystem;
  4. function _reportPossibleCrUseOfoops(extras) {
  5. _reporterNs.report("oops", "../../../../../extensions/oops-plugin-framework/assets/core/Oops", _context.meta, extras);
  6. }
  7. function _reportPossibleCrUseOfAsyncQueue(extras) {
  8. _reporterNs.report("AsyncQueue", "../../../../../extensions/oops-plugin-framework/assets/libs/collection/AsyncQueue", _context.meta, extras);
  9. }
  10. function _reportPossibleCrUseOfNextFunction(extras) {
  11. _reporterNs.report("NextFunction", "../../../../../extensions/oops-plugin-framework/assets/libs/collection/AsyncQueue", _context.meta, extras);
  12. }
  13. function _reportPossibleCrUseOfecs(extras) {
  14. _reporterNs.report("ecs", "../../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS", _context.meta, extras);
  15. }
  16. function _reportPossibleCrUseOfModuleUtil(extras) {
  17. _reporterNs.report("ModuleUtil", "../../../../../extensions/oops-plugin-framework/assets/module/common/ModuleUtil", _context.meta, extras);
  18. }
  19. function _reportPossibleCrUseOfUIID(extras) {
  20. _reporterNs.report("UIID", "../../common/config/GameUIConfig", _context.meta, extras);
  21. }
  22. function _reportPossibleCrUseOfInitialize(extras) {
  23. _reporterNs.report("Initialize", "../Initialize", _context.meta, extras);
  24. }
  25. function _reportPossibleCrUseOfLoadingViewComp(extras) {
  26. _reporterNs.report("LoadingViewComp", "../view/LoadingViewComp", _context.meta, extras);
  27. }
  28. return {
  29. setters: [function (_unresolved_) {
  30. _reporterNs = _unresolved_;
  31. }, function (_cc) {
  32. _cclegacy = _cc.cclegacy;
  33. }, function (_unresolved_2) {
  34. oops = _unresolved_2.oops;
  35. }, function (_unresolved_3) {
  36. AsyncQueue = _unresolved_3.AsyncQueue;
  37. }, function (_unresolved_4) {
  38. ecs = _unresolved_4.ecs;
  39. }, function (_unresolved_5) {
  40. ModuleUtil = _unresolved_5.ModuleUtil;
  41. }, function (_unresolved_6) {
  42. UIID = _unresolved_6.UIID;
  43. }, function (_unresolved_7) {
  44. LoadingViewComp = _unresolved_7.LoadingViewComp;
  45. }],
  46. execute: function () {
  47. _crd = true;
  48. _cclegacy._RF.push({}, "2ee0c8+7R9EFKQb+OPn9mlk", "InitRes", undefined);
  49. /*
  50. * @Author: dgflash
  51. * @Date: 2022-07-22 17:06:22
  52. * @LastEditors: bansomin
  53. * @LastEditTime: 2024-03-31 01:20:18
  54. */
  55. /** 初始化游戏公共资源 */
  56. _export("InitResComp", InitResComp = (_dec = (_crd && ecs === void 0 ? (_reportPossibleCrUseOfecs({
  57. error: Error()
  58. }), ecs) : ecs).register('InitRes'), _dec(_class = class InitResComp extends (_crd && ecs === void 0 ? (_reportPossibleCrUseOfecs({
  59. error: Error()
  60. }), ecs) : ecs).Comp {
  61. reset() {}
  62. }) || _class));
  63. /** 初始化资源逻辑注册到Initialize模块中 */
  64. _export("InitResSystem", InitResSystem = (_dec2 = (_crd && ecs === void 0 ? (_reportPossibleCrUseOfecs({
  65. error: Error()
  66. }), ecs) : ecs).register('Initialize'), _dec2(_class2 = class InitResSystem extends (_crd && ecs === void 0 ? (_reportPossibleCrUseOfecs({
  67. error: Error()
  68. }), ecs) : ecs).ComblockSystem {
  69. filter() {
  70. return (_crd && ecs === void 0 ? (_reportPossibleCrUseOfecs({
  71. error: Error()
  72. }), ecs) : ecs).allOf(InitResComp);
  73. }
  74. entityEnter(e) {
  75. var queue = new (_crd && AsyncQueue === void 0 ? (_reportPossibleCrUseOfAsyncQueue({
  76. error: Error()
  77. }), AsyncQueue) : AsyncQueue)(); // 加载自定义资源
  78. this.loadCustom(queue); // 加载多语言包加载多语言包
  79. this.loadLanguage(queue); // 加载公共资源
  80. this.loadCommon(queue); // 加载游戏内容加载进度提示界面
  81. this.onComplete(queue, e);
  82. queue.play();
  83. }
  84. /** 加载自定义内容(可选) */
  85. loadCustom(queue) {
  86. queue.push(async (next, params, args) => {
  87. // 加载多语言对应字体
  88. (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({
  89. error: Error()
  90. }), oops) : oops).res.load("language/font/" + (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({
  91. error: Error()
  92. }), oops) : oops).language.current, next);
  93. });
  94. }
  95. /** 加载化语言包(可选) */
  96. loadLanguage(queue) {
  97. queue.push((next, params, args) => {
  98. // 设置默认语言
  99. let lan = (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({
  100. error: Error()
  101. }), oops) : oops).storage.get("language");
  102. if (lan == null || lan == "") {
  103. lan = "zh";
  104. (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({
  105. error: Error()
  106. }), oops) : oops).storage.set("language", lan);
  107. } // 加载语言包资源
  108. (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({
  109. error: Error()
  110. }), oops) : oops).language.setLanguage(lan, next);
  111. });
  112. }
  113. /** 加载公共资源(必备) */
  114. loadCommon(queue) {
  115. queue.push((next, params, args) => {
  116. (_crd && oops === void 0 ? (_reportPossibleCrUseOfoops({
  117. error: Error()
  118. }), oops) : oops).res.loadDir("common", next);
  119. });
  120. }
  121. /** 加载完成进入游戏内容加载界面 */
  122. onComplete(queue, e) {
  123. queue.complete = async () => {
  124. (_crd && ModuleUtil === void 0 ? (_reportPossibleCrUseOfModuleUtil({
  125. error: Error()
  126. }), ModuleUtil) : ModuleUtil).addViewUi(e, _crd && LoadingViewComp === void 0 ? (_reportPossibleCrUseOfLoadingViewComp({
  127. error: Error()
  128. }), LoadingViewComp) : LoadingViewComp, (_crd && UIID === void 0 ? (_reportPossibleCrUseOfUIID({
  129. error: Error()
  130. }), UIID) : UIID).Loading);
  131. e.remove(InitResComp);
  132. };
  133. }
  134. }) || _class2));
  135. _cclegacy._RF.pop();
  136. _crd = false;
  137. }
  138. };
  139. });
  140. //# sourceMappingURL=3d01a888ff75769ad59244cd2788b4769837f2ec.js.map