55e0cdeb543ce88b813d2d0bcd55234893c69915.js 7.3 KB

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  1. System.register(["__unresolved_0", "cc"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, log, warn, EventData, MessageEventData, MessageManager, _crd, message;
  4. function _reportPossibleCrUseOfListenerFunc(extras) {
  5. _reporterNs.report("ListenerFunc", "./EventMessage", _context.meta, extras);
  6. }
  7. _export({
  8. MessageEventData: void 0,
  9. MessageManager: void 0
  10. });
  11. return {
  12. setters: [function (_unresolved_) {
  13. _reporterNs = _unresolved_;
  14. }, function (_cc) {
  15. _cclegacy = _cc.cclegacy;
  16. __checkObsolete__ = _cc.__checkObsolete__;
  17. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  18. log = _cc.log;
  19. warn = _cc.warn;
  20. }],
  21. execute: function () {
  22. _crd = true;
  23. _cclegacy._RF.push({}, "a401fY+wj9NsqOACoZ7Zy/R", "MessageManager", undefined);
  24. __checkObsolete__(['log', 'warn']);
  25. EventData = class EventData {
  26. constructor() {
  27. this.event = void 0;
  28. this.listener = void 0;
  29. this.object = void 0;
  30. }
  31. };
  32. /** 批量注册、移除全局事件对象 */
  33. _export("MessageEventData", MessageEventData = class MessageEventData {
  34. constructor() {
  35. this.events = new Map();
  36. }
  37. /**
  38. * 注册全局事件
  39. * @param event 事件名
  40. * @param listener 处理事件的侦听器函数
  41. * @param object 侦听函数绑定的作用域对象
  42. */
  43. on(event, listener, object) {
  44. let eds = this.events.get(event);
  45. if (eds == null) {
  46. eds = [];
  47. this.events.set(event, eds);
  48. }
  49. let ed = new EventData();
  50. ed.event = event;
  51. ed.listener = listener;
  52. ed.object = object;
  53. eds.push(ed);
  54. message.on(event, listener, object);
  55. }
  56. /**
  57. * 移除全局事件
  58. * @param event 事件名
  59. */
  60. off(event) {
  61. let eds = this.events.get(event);
  62. if (!eds) return;
  63. for (let eb of eds) {
  64. message.off(event, eb.listener, eb.object);
  65. }
  66. this.events.delete(event);
  67. }
  68. /**
  69. * 触发全局事件
  70. * @param event 事件名
  71. * @param args 事件参数
  72. */
  73. dispatchEvent(event, ...args) {
  74. message.dispatchEvent(event, ...args);
  75. }
  76. /** 清除所有的全局事件监听 */
  77. clear() {
  78. const keys = Array.from(this.events.keys());
  79. for (let event of keys) {
  80. this.off(event);
  81. }
  82. }
  83. });
  84. /**
  85. * 全局消息管理
  86. * @help https://gitee.com/dgflash/oops-framework/wikis/pages?sort_id=12037894&doc_id=2873565
  87. * @example
  88. // 注册持续监听的全局事件
  89. export class RoleViewComp extends Component{
  90. onLoad(){
  91. // 监听全局事件
  92. oops.message.on(GameEvent.GameServerConnected, this.onHandler, this);
  93. }
  94. protected onDestroy() {
  95. // 对象释放时取消注册的全局事件
  96. oops.message.off(GameEvent.GameServerConnected, this.onHandler, this);
  97. }
  98. private onHandler(event: string, args: any) {
  99. switch (event) {
  100. case GameEvent.GameServerConnected:
  101. console.log("处理游戏服务器连接成功后的逻辑");
  102. break;
  103. }
  104. }
  105. }
  106. // 注册只触发一次的全局事件
  107. export class RoleViewComp extends Component{
  108. onLoad(){
  109. // 监听一次事件,事件响应后,该监听自动移除
  110. oops.message.once(GameEvent.GameServerConnected, this.onHandler, this);
  111. }
  112. private onHandler(event: string, args: any) {
  113. switch (event) {
  114. case GameEvent.GameServerConnected:
  115. console.log("处理游戏服务器连接成功后的逻辑");
  116. break;
  117. }
  118. }
  119. }
  120. */
  121. _export("MessageManager", MessageManager = class MessageManager {
  122. constructor() {
  123. this.events = new Map();
  124. }
  125. /**
  126. * 注册全局事件
  127. * @param event 事件名
  128. * @param listener 处理事件的侦听器函数
  129. * @param object 侦听函数绑定的作用域对象
  130. */
  131. on(event, listener, object) {
  132. if (!event || !listener) {
  133. warn(`注册【${event}】事件的侦听器函数为空`);
  134. return;
  135. }
  136. let eds = this.events.get(event);
  137. if (eds == null) {
  138. eds = [];
  139. this.events.set(event, eds);
  140. }
  141. let length = eds.length;
  142. for (let i = 0; i < length; i++) {
  143. let bin = eds[i];
  144. if (bin.listener == listener && bin.object == object) {
  145. warn(`名为【${event}】的事件重复注册侦听器`);
  146. }
  147. }
  148. let data = new EventData();
  149. data.event = event;
  150. data.listener = listener;
  151. data.object = object;
  152. eds.push(data);
  153. }
  154. /**
  155. * 监听一次事件,事件响应后,该监听自动移除
  156. * @param event 事件名
  157. * @param listener 事件触发回调方法
  158. * @param object 侦听函数绑定的作用域对象
  159. */
  160. once(event, listener, object) {
  161. let _listener = ($event, ...$args) => {
  162. this.off(event, _listener, object);
  163. _listener = null;
  164. listener.call(object, $event, $args);
  165. };
  166. this.on(event, _listener, object);
  167. }
  168. /**
  169. * 移除全局事件
  170. * @param event 事件名
  171. * @param listener 处理事件的侦听器函数
  172. * @param object 侦听函数绑定的作用域对象
  173. */
  174. off(event, listener, object) {
  175. let eds = this.events.get(event);
  176. if (!eds) {
  177. log(`名为【${event}】的事件不存在`);
  178. return;
  179. }
  180. let length = eds.length;
  181. for (let i = 0; i < length; i++) {
  182. let bin = eds[i];
  183. if (bin.listener == listener && bin.object == object) {
  184. eds.splice(i, 1);
  185. break;
  186. }
  187. }
  188. if (eds.length == 0) {
  189. this.events.delete(event);
  190. }
  191. }
  192. /**
  193. * 触发全局事件
  194. * @param event 事件名
  195. * @param args 事件参数
  196. */
  197. dispatchEvent(event, ...args) {
  198. let list = this.events.get(event);
  199. if (list != null) {
  200. let eds = list.concat();
  201. let length = eds.length;
  202. for (let i = 0; i < length; i++) {
  203. let eventBin = eds[i];
  204. eventBin.listener.call(eventBin.object, event, ...args);
  205. }
  206. }
  207. }
  208. });
  209. _export("message", message = new MessageManager());
  210. _cclegacy._RF.pop();
  211. _crd = false;
  212. }
  213. };
  214. });
  215. //# sourceMappingURL=55e0cdeb543ce88b813d2d0bcd55234893c69915.js.map