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- System.register(["__unresolved_0", "cc", "__unresolved_1"], function (_export, _context) {
- "use strict";
- var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, dragonBones, AnimatorBase, _dec, _dec2, _dec3, _class, _crd, ccclass, property, requireComponent, disallowMultiple, menu, help, AnimatorDragonBones;
- function _reportPossibleCrUseOfAnimatorBase(extras) {
- _reporterNs.report("AnimatorBase", "./core/AnimatorBase", _context.meta, extras);
- }
- function _reportPossibleCrUseOfAnimationPlayer(extras) {
- _reporterNs.report("AnimationPlayer", "./core/AnimatorBase", _context.meta, extras);
- }
- function _reportPossibleCrUseOfAnimatorStateLogic(extras) {
- _reporterNs.report("AnimatorStateLogic", "./core/AnimatorStateLogic", _context.meta, extras);
- }
- return {
- setters: [function (_unresolved_) {
- _reporterNs = _unresolved_;
- }, function (_cc) {
- _cclegacy = _cc.cclegacy;
- __checkObsolete__ = _cc.__checkObsolete__;
- __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
- _decorator = _cc._decorator;
- dragonBones = _cc.dragonBones;
- }, function (_unresolved_2) {
- AnimatorBase = _unresolved_2.default;
- }],
- execute: function () {
- _crd = true;
- _cclegacy._RF.push({}, "dc324J03ptB8b2JV9Ljduzh", "AnimatorDragonBones", undefined);
- __checkObsolete__(['_decorator', 'dragonBones']);
- ({
- ccclass,
- property,
- requireComponent,
- disallowMultiple,
- menu,
- help
- } = _decorator);
- /**
- * DragonBones状态机组件
- */
- _export("default", AnimatorDragonBones = (_dec = requireComponent(dragonBones.ArmatureDisplay), _dec2 = menu('OopsFramework/Animator/AnimatorDragonBones (龙骨状态机)'), _dec3 = help('https://gitee.com/dgflash/oops-framework/wikis/pages?sort_id=12036279&doc_id=2873565'), ccclass(_class = disallowMultiple(_class = _dec(_class = _dec2(_class = _dec3(_class = class AnimatorDragonBones extends (_crd && AnimatorBase === void 0 ? (_reportPossibleCrUseOfAnimatorBase({
- error: Error()
- }), AnimatorBase) : AnimatorBase) {
- constructor() {
- super(...arguments);
- /** DragonBones组件 */
- this._dragonBones = null;
- }
- start() {
- if (!this.PlayOnStart || this._hasInit) {
- return;
- }
- this._hasInit = true;
- this._dragonBones = this.getComponent(dragonBones.ArmatureDisplay);
- this._dragonBones.addEventListener('complete', this.onAnimFinished, this);
- if (this.AssetRawUrl !== null) {
- this.initJson(this.AssetRawUrl.json);
- }
- }
- /**
- * 手动初始化状态机,可传入0-3个参数,类型如下
- * - onStateChangeCall 状态切换时的回调
- * - stateLogicMap 各个状态逻辑控制
- * - animationPlayer 自定义动画控制
- * @override
- */
- onInit() {
- if (this.PlayOnStart || this._hasInit) {
- return;
- }
- this._hasInit = true;
- this.initArgs(...arguments);
- this._dragonBones = this.getComponent(dragonBones.ArmatureDisplay);
- this._dragonBones.addEventListener('complete', this.onAnimFinished, this);
- if (this.AssetRawUrl !== null) {
- this.initJson(this.AssetRawUrl.json);
- }
- }
- /**
- * 播放动画
- * @override
- * @param animName 动画名
- * @param loop 是否循环播放
- */
- playAnimation(animName, loop) {
- if (animName) this._dragonBones.playAnimation(animName, loop ? 0 : -1);
- }
- /**
- * 缩放动画播放速率
- * @override
- * @param scale 缩放倍率
- */
- scaleTime(scale) {
- if (scale > 0) this._dragonBones.timeScale = scale;
- }
- }) || _class) || _class) || _class) || _class) || _class));
- _cclegacy._RF.pop();
- _crd = false;
- }
- };
- });
- //# sourceMappingURL=a4c6d34f27d57ec64ddd4d49977d504c5db0b4ef.js.map
|