Kaynağa Gözat

【打印】去掉打印

mojunshou 7 ay önce
ebeveyn
işleme
446aaecd86

+ 2 - 1
assets/script/game/initialize/view/LoadingViewComp.ts

@@ -2,7 +2,7 @@
  * @Author: mojunshou 1637302775@qq.com
  * @Date: 2025-03-19 16:23:51
  * @LastEditors: mojunshou 1637302775@qq.com
- * @LastEditTime: 2025-04-29 15:11:53
+ * @LastEditTime: 2025-04-30 10:27:13
  * @Description: loading界面
  */
 import { _decorator, Toggle } from "cc";
@@ -41,6 +41,7 @@ export class LoadingViewComp extends CCVMParentComp {
     private progress: number = 0;
 
     start() {
+        // oops.log.setTags(8)
         this.enter();
         this.addEvent();
         this.setButton();

+ 21 - 25
assets/script/game/view/EliminateViewComp.ts

@@ -2,7 +2,7 @@
  * @Author: mojunshou 1637302775@qq.com
  * @Date: 2025-03-20 15:01:09
  * @LastEditors: mojunshou 1637302775@qq.com
- * @LastEditTime: 2025-04-29 16:04:08
+ * @LastEditTime: 2025-04-30 10:32:04
  * @Description: 消除游戏主场景
  */
 import { _decorator, Button, Color, EventTouch, instantiate, JsonAsset, Animation, v3, Label, Node, Prefab, randomRangeInt, Sprite, tween, UITransform, Vec2, Vec3, Widget } from "cc";
@@ -292,7 +292,6 @@ export class EliminateViewComp extends CCComp {
     }
 
     updateGameState(event: string, args: string) {
-        console.log("更新游戏状态", args);
         switch (args) {
             case "paused":
                 this.gameState = GameState.PAUSED;
@@ -399,7 +398,7 @@ export class EliminateViewComp extends CCComp {
 
 
     openView(event: string, args: string) {
-        console.log("打开的弹窗>>>>>>>>>>>>>", args);
+        oops.log.logView(args, "<<<<<<<打开的弹窗类型");
         switch (args) {
             case "openRedBagView":
                 oops.gui.open(UIID.RedPacketWithdraw);
@@ -1294,15 +1293,11 @@ export class EliminateViewComp extends CCComp {
                         }
                         this.operateFlag = true;
                         //新手引导
-                        console.log("消除返回", this.isGuideMode);
-                        console.log("新手引导", this.guideStep);
                         if (this.isGuideMode) {
                             this.scheduleOnce(() => {
                                 if (this.guideStep < 4) {
-                                    console.log("新手引导", this.guideStep);
                                     this.setupGuideStep(this.guideStep + 1)
                                 } else {
-                                    console.log("新手引导结束");
                                     this.isGuideMode = false;
                                     this.guideNode.active = false;
                                     Tween.stopAllByTarget(this.guideFinger);
@@ -1518,7 +1513,7 @@ export class EliminateViewComp extends CCComp {
             const eliminateColumnNum = d.eliminateColumnNum
             const totalEliminationsInThisRound = eliminateRowNum + eliminateColumnNum
             this.eliminateTotal += totalEliminationsInThisRound;
-            console.log("消除总数", this.eliminateTotal)
+            // console.log("消除总数", this.eliminateTotal)
             if (gridEliminateList.length < 1) {
                 // 没有发生消除
                 this.updateGameScore();
@@ -1590,18 +1585,18 @@ export class EliminateViewComp extends CCComp {
                             if (minNum && maxNum) {
                                 const randomNum = randomRangeInt(minNum, maxNum + 1);
                                 //这个数可以被总消除次数整除那就可以弹广告
-                                console.log("最小随机数>>>>>>>>>", minNum);
-                                console.log("最大随机数>>>>>>>>>", maxNum);
-                                console.log("消除总数>>>>>>>>>>>>>", this.eliminateTotal);
-                                console.log("randomNum随机数>>>>>>>>>>", randomNum);
-                                //打印少量领取总数
-                                console.log("少量领取总数>>>>>>>>>>>>>>>", smc.game.GameModel.smallAdCount);
-                                console.log("skipAdCount>>>>>>>>>>>>>>", smc.game.GameModel.skipAdCount)
-                                console.log("skipAdConfig>>>>>>>>>>>>>>", smc.game.GameModel.skipAdConfig);
-                                //打印全都要总数
-                                console.log("全都要总数>>>>>>>>>>>>>>>", smc.game.GameModel.allAdCount);
-                                //打印直接弹出总数
-                                console.log("直接弹出总数>>>>>>>>>>>>>>>", smc.game.GameModel.directAdCount);
+                                //console.log("最小随机数>>>>>>>>>", minNum);
+                                //console.log("最大随机数>>>>>>>>>", maxNum);
+                                //console.log("消除总数>>>>>>>>>>>>>", this.eliminateTotal);
+                                //console.log("randomNum随机数>>>>>>>>>>", randomNum);
+                                ////打印少量领取总数
+                                //console.log("少量领取总数>>>>>>>>>>>>>>>", smc.game.GameModel.smallAdCount);
+                                //console.log("skipAdCount>>>>>>>>>>>>>>", smc.game.GameModel.skipAdCount)
+                                //console.log("skipAdConfig>>>>>>>>>>>>>>", smc.game.GameModel.skipAdConfig);
+                                ////打印全都要总数
+                                //console.log("全都要总数>>>>>>>>>>>>>>>", smc.game.GameModel.allAdCount);
+                                ////打印直接弹出总数
+                                //console.log("直接弹出总数>>>>>>>>>>>>>>>", smc.game.GameModel.directAdCount);
                                 if (this.eliminateTotal % randomNum === 0) {
                                     //如果有自动就暂停自动
                                     if (smc.game.GameModel.skipAdConfig != -1) {
@@ -1707,7 +1702,7 @@ export class EliminateViewComp extends CCComp {
         const changeNum = smc.game.GameModel.changeWxCoin;
         this.money = smc.account.AccountModel.wxCoin;
         const formattedValue = changeNum;
-        console.log("微信币增加数值>>>>>>>>>", changeNum);
+        //console.log("微信币增加数值>>>>>>>>>", changeNum);
 
         // 获取并设置分数标签
         const scoreLabel = this.tweenWechatNode.getChildByName("lab_num")?.getComponent(Label);
@@ -1755,7 +1750,7 @@ export class EliminateViewComp extends CCComp {
         if (!this.tweenRedNode) return;
         //如果有值就是要那个,没有就是取随机
         const changeNum = smc.game.GameModel.changeHbCoin;
-        console.log("红包分数增加动画", changeNum)
+        // console.log("红包分数增加动画", changeNum)
         this.cash = smc.account.AccountModel.hbCoin;
         if (!changeNum) return;
         const formattedValue = changeNum;
@@ -2051,7 +2046,7 @@ export class EliminateViewComp extends CCComp {
             oops.gui.open(UIID.DoubleSpeed);
         }
 
-        console.log("二倍速看视频统计>>>>>>>>>>>>>>>", smc.game.GameModel.doubleSpeedAdCount);
+        // console.log("二倍速看视频统计>>>>>>>>>>>>>>>", smc.game.GameModel.doubleSpeedAdCount);
     }
 
 
@@ -2087,8 +2082,8 @@ export class EliminateViewComp extends CCComp {
 
     // 执行自动放置
     executeAutoPlace() {
-        console.log("自动放置状态", this.autoState);
-        console.log("当前游戏状态", this.gameState);
+        //console.log("自动放置状态", this.autoState);
+        // console.log("当前游戏状态", this.gameState);
         if (!this.autoState || this.gameState !== GameState.PLAYING) {
             return
         }
@@ -2102,6 +2097,7 @@ export class EliminateViewComp extends CCComp {
         // 执行放置
         this.operateFlag = false;
         this.placeBrickAtPosition(bestPlacement)
+        oops.log.logView
     }
 
     //寻找最佳位置

+ 1 - 1
assets/script/game/view/RedPackeItemView.ts

@@ -83,7 +83,7 @@ export class RedPackeItemView extends GameComponent {
     private btn_receive() {
         //发送领取红包请求
         if (this.data.status == 1) {
-            console.log("发送领取红包请求");
+            // console.log("发送领取红包请求");
             ServerHandler.inst.getDailyReward(this.data.level);
             DCHandler.inst.reportData(3000902, this.data.level);
         }

+ 4 - 4
assets/script/game/view/RedPackeWithdrawalViewComp.ts

@@ -2,7 +2,7 @@
  * @Author: mojunshou 1637302775@qq.com
  * @Date: 2025-03-20 17:53:50
  * @LastEditors: mojunshou 1637302775@qq.com
- * @LastEditTime: 2025-04-28 14:50:50
+ * @LastEditTime: 2025-04-30 10:32:38
  * @Description: 红包提现
  */
 import { _decorator, Label, Node } from "cc";
@@ -91,11 +91,11 @@ export class RedPackeWithdrawalViewComp extends CCVMParentComp {
     }
 
     updateCoin() {
-        console.log("更新红包币和微信币")
+        //console.log("更新红包币和微信币")
         let wxCash = smc.game.GameModel.wxCash;
-        console.log("wxCash", wxCash);
+        //console.log("wxCash", wxCash);
         let hbCoin = Format.formatRedPacketCoin(smc.account.AccountModel.hbCoin);
-        console.log("hbCoin", hbCoin);
+        // console.log("hbCoin", hbCoin);
         this.data.wxCash = wxCash;
         this.data.hbCoin = hbCoin;
     }