@@ -1,43 +0,0 @@
-System.register([], function (_export, _context) {
- "use strict";
-
- var Application, cc;
- _export("Application", void 0);
- return {
- setters: [],
- execute: function () {
- _export("Application", Application = class Application {
- constructor() {
- this.settingsPath = 'src/settings.json';
- this.showFPS = false;
- }
- init(engine) {
- cc = engine;
- cc.game.onPostBaseInitDelegate.add(this.onPostInitBase.bind(this));
- cc.game.onPostSubsystemInitDelegate.add(this.onPostSystemInit.bind(this));
- onPostInitBase() {
- // cc.settings.overrideSettings('assets', 'server', '');
- // do custom logic
- onPostSystemInit() {
- start() {
- return cc.game.init({
- debugMode: false ? cc.DebugMode.INFO : cc.DebugMode.ERROR,
- settingsPath: this.settingsPath,
- overrideSettings: {
- // assets: {
- // preloadBundles: [{ bundle: 'main', version: 'xxx' }],
- // }
- profiling: {
- showFPS: this.showFPS
- }).then(() => cc.game.run());
- });
- };
-});
@@ -1 +0,0 @@
-[1,0,0,["cc.ImageAsset"],0,[{"fmt":"0","w":0,"h":0},-1],[0],0,[],[],[]]
-[1,0,0,["cc.ImageAsset"],0,[{"fmt":"0","w":82,"h":984},-1],[0],0,[],[],[]]
-[1,0,0,[["cc.JsonAsset",["_name","json"],1]],[[0,0,1,3]],[[0,"Language",{"role_level_up":{"zh":"升级","en":"Upgrade"},"role_attack":{"zh":"攻击","en":"Attack"}}]],0,0,[],[],[]]
-[1,0,0,["cc.ImageAsset"],0,[{"fmt":"0","w":501,"h":661},-1],[0],0,[],[],[]]