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@@ -2,7 +2,7 @@
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* @Author: mojunshou 1637302775@qq.com
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* @Date: 2025-03-20 15:01:09
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* @LastEditors: mojunshou 1637302775@qq.com
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- * @LastEditTime: 2025-04-25 18:39:45
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+ * @LastEditTime: 2025-04-25 19:54:59
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* @Description: 消除游戏主场景
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*/
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import { _decorator, Button, Color, EventTouch, instantiate, JsonAsset, v3, Label, Node, Prefab, randomRangeInt, Sprite, tween, UITransform, Vec2, Vec3, Widget } from "cc";
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@@ -266,6 +266,8 @@ export class EliminateViewComp extends CCComp {
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this.updateWelfarePoint();
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DCHandler.inst.reportData(3000005);
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oops.audio.playMusicLoop("common/audios/bgm");
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+ DCHandler.inst.reportData(3000504, smc.account.AccountModel.curLevel);
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+
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}
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@@ -1925,6 +1927,7 @@ export class EliminateViewComp extends CCComp {
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if (this.score >= this.targetScore) {
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this.gameState = GameState.GAME_PASS;
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//弹出通关奖励界面
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+ DCHandler.inst.reportData(3000505, smc.account.AccountModel.curLevel);
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if (DeviceUtil.isNative && DeviceUtil.isAndroid) {
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ServerHandler.inst.getGameAwardInfo();
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//如果
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