/* * @Author: mojunshou 1637302775@qq.com * @Date: 2025-03-20 15:40:20 * @LastEditors: mojunshou 1637302775@qq.com * @LastEditTime: 2025-04-03 16:31:43 * @Description:设置界面 */ import { _decorator } from "cc"; import { oops } from "db://oops-framework/core/Oops"; import { ecs } from "db://oops-framework/libs/ecs/ECS"; import { CCComp } from "db://oops-framework/module/common/CCComp"; import { UIID } from "../config/GameUIConfig"; import { CCVMParentComp } from "db://oops-framework/module/common/CCVMParentComp"; import { Toggle } from "cc"; import { Account } from "../../account/Account"; import { ImageAsset, Texture2D, SpriteFrame, Sprite } from "cc"; import { IRemoteOptions, resLoader } from "db://oops-framework/core/common/loader/ResLoader"; import { Button } from "cc"; const { ccclass, property } = _decorator; /** 视图层对象 */ @ccclass('SettingViewComp') @ecs.register('SettingView', false) export class SettingViewComp extends CCVMParentComp { data: any = { head_url: "", uid: 100000, } @property(Button) private musicBtn: Button = null!; @property(Button) private effectBtn: Button = null!; private _musicState: boolean = true; private _effectState: boolean = true; /** 视图层逻辑代码分离演示 */ start() { // const entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象 this.setButton(); this.updateBtnState(); this.updateHead(); } /** 视图对象通过 ecs.Entity.remove(SettingViewComp) 删除组件是触发组件处理自定义释放逻辑 */ reset() { this.node.destroy(); } private btn_about() { oops.gui.open(UIID.AboutUs); } private btn_close() { oops.gui.remove(UIID.Setting); } //更新按钮状态 private updateBtnState() { console.log("updateBtnState"); const music_state = oops.storage.getBoolean("music_state"); const effect_state = oops.storage.getBoolean("effect_state"); oops.log.logView(music_state, "music_state"); console.log("effect_state", effect_state); if (music_state == null) { oops.storage.set("music_state", true); this._musicState = true; } else { // 将字符串转换为布尔值 let music_state_bool = music_state == true ? true : false; this._musicState = music_state_bool; } if (effect_state == null) { oops.storage.set("effect_state", true); this._effectState = true; } else { // 将字符串转换为布尔值 let effect_state_bool = effect_state == true ? true : false; this._effectState = effect_state_bool; } oops.audio.switchMusic = this._musicState; oops.audio.switchEffect = this._effectState; const music_on = this.musicBtn.node.getChildByPath("btn_on")!; const music_off = this.musicBtn.node.getChildByPath("btn_off")!; music_on.active = this._musicState; music_off.active = !this._musicState; const btn_on = this.effectBtn.node.getChildByPath("btn_on")!; const btn_off = this.effectBtn.node.getChildByPath("btn_off")!; btn_on.active = this._effectState; btn_off.active = !this._effectState; } //更新头像 private updateHead() { let account = ecs.getEntity(Account); this.data.uid = account.AccountModel.Uid; let url = account.AccountModel.HeadUrl; // let sprite = this.node.getChildByPath("Bg/btn_head/sp_head")!.uiSprite; // let url = "http://www.kuaipng.com/Uploads/pic/w/2020/07-16/89010/water_89010_698_698_.png" // var opt: IRemoteOptions = { ext: ".png" }; // var onComplete = (err: Error | null, data: ImageAsset) => { // const texture = new Texture2D(); // texture.image = data; // const spriteFrame = new SpriteFrame(); // spriteFrame.texture = texture; // sprite.spriteFrame = spriteFrame; // } // resLoader.loadRemote(url, opt, onComplete); } //打开音乐 private btn_music() { this._musicState = !this._musicState; oops.storage.set("music_state", this._musicState); oops.audio.switchMusic = this._musicState; const btn_on = this.musicBtn.node.getChildByPath("btn_on")!; const btn_off = this.musicBtn.node.getChildByPath("btn_off")!; btn_on.active = this._musicState; btn_off.active = !this._musicState; } //打开音效 private btn_effect() { this._effectState = !this._effectState; oops.storage.set("effect_state", this._effectState); oops.audio.switchEffect = this._effectState; const btn_on = this.effectBtn.node.getChildByPath("btn_on")!; const btn_off = this.effectBtn.node.getChildByPath("btn_off")!; btn_on.active = this._effectState; btn_off.active = !this._effectState; } //隐私协议 private btn_privacy() { } //用户协议 private btn_protocol() { } }