/* * @Author: mojunshou 1637302775@qq.com * @Date: 2025-04-07 17:49:55 * @LastEditors: mojunshou 1637302775@qq.com * @LastEditTime: 2025-04-15 15:35:54 * @Description: */ import { _decorator } from "cc"; import { oops } from "db://oops-framework/core/Oops"; import { ecs } from "db://oops-framework/libs/ecs/ECS"; import { CCComp } from "db://oops-framework/module/common/CCComp"; import { UIID } from "../config/GameUIConfig"; import { CCVMParentComp } from "db://oops-framework/module/common/CCVMParentComp"; const { ccclass, property } = _decorator; /** 视图层对象 */ @ccclass('AboutViewComp') @ecs.register('AboutView', false) export class aboutViewComp extends CCVMParentComp { data: any = { gameName: "", version: "", companyName: "", } /** 视图层逻辑代码分离演示 */ start() { // const entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象 this.setButton(); this.data.gameName = oops.config.game.gameName; this.data.version = oops.config.game.gameVersion; this.data.companyName = oops.config.game.gameCompanyName; } /** 视图对象通过 ecs.Entity.remove(aboutUsViewComp) 删除组件是触发组件处理自定义释放逻辑 */ reset() { this.node.destroy(); } btn_back() { oops.gui.remove(UIID.AboutUs); } }