/* * @Author: mojunshou 1637302775@qq.com * @Date: 2025-03-27 18:19:53 * @LastEditors: mojunshou 1637302775@qq.com * @LastEditTime: 2025-04-21 18:10:36 * @Description: 游戏结束界面 */ import { _decorator } from 'cc'; import { oops } from 'db://oops-framework/core/Oops'; import VMParent from 'db://oops-framework/libs/model-view/VMParent'; import { AD_TYPE } from '../common/config/GameDefine'; import { UIID } from '../common/config/GameUIConfig'; import { ADHandler } from '../common/manager/ADHandler'; import { ServerHandler } from '../common/manager/ServerHandler'; import { smc } from '../common/SingletonModuleComp'; const { ccclass, property } = _decorator; /** 显示对象控制 */ @ccclass('GameOverView') export class GameOverView extends VMParent { data: any = { cd: 20, cdMax: 100, schedule: 0 } protected start() { this.setButton(); //计算分数,取后两位小数*100 let score = smc.game.GameModel.curScore; let targetScore = smc.game.GameModel.targetScore; let progress = score / targetScore; if (progress > 1) { progress = 1; } this.data.cd = score; this.data.cdMax = targetScore; //取整数 let scoreInt = Math.floor(progress * 100); this.data.schedule = scoreInt; } private btn_restart() { // oops.message.dispatchEvent(GameEvent.RestartGame); ServerHandler.inst.RestartGame(); oops.gui.remove(UIID.GameOver); } private btn_resurrection() { smc.game.GameModel.viewType = "revive_reward"; //复活 分数不清零 ADHandler.inst.showAd(AD_TYPE.Resurrection); // oops.gui.remove(UIID.GameOver); } }