ServerHandler.ts 8.5 KB

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  1. /*
  2. * @Author: mojunshou 1637302775@qq.com
  3. * @Date: 2025-04-11 10:16:41
  4. * @LastEditors: mojunshou 1637302775@qq.com
  5. * @LastEditTime: 2025-04-11 15:49:20
  6. * @Description:
  7. */
  8. // ServerHandler.ts
  9. import { smc } from '../SingletonModuleComp';
  10. import { GameEvent } from '../config/GameEvent';
  11. import { oops } from 'db://oops-framework/core/Oops';
  12. import { CocosHandler, CocosHandlerType } from './CocosHandler';
  13. import { ProtocolEvent } from './ProtocolEvent';
  14. export class ServerHandler {
  15. private static _inst: ServerHandler;
  16. public static get inst(): ServerHandler {
  17. if (!this._inst) {
  18. this._inst = new ServerHandler();
  19. }
  20. return this._inst;
  21. }
  22. private buildCallback(success: string, fail?: string) {
  23. const callback: any = { onSuccess: success };
  24. if (fail) callback.onFail = fail;
  25. return callback;
  26. }
  27. async sendMsgToServer(param: any) {
  28. const data: CocosHandlerType = {
  29. method: 'request.post',
  30. param: JSON.stringify(param)
  31. };
  32. return await CocosHandler.inst.sendMessageToAndroid(data, '服务器请求');
  33. }
  34. //微信登录
  35. wxLogin(code: string) {
  36. const param = {
  37. url: ProtocolEvent.WechatLogin,
  38. param: {
  39. code: code
  40. },
  41. callback: this.buildCallback('ServerHandler.inst.onWxLoginInfo', 'ServerHandler.inst.onRequestFail')
  42. };
  43. this.sendMsgToServer(param);
  44. }
  45. onWxLoginInfo(str: string) {
  46. console.log('[服务器] 微信登录返回', str);
  47. }
  48. getAccountInfo() {
  49. const param = {
  50. url: ProtocolEvent.AccountInfo,
  51. callback: this.buildCallback('ServerHandler.inst.onAccountInfo', 'ServerHandler.inst.onRequestFail')
  52. };
  53. this.sendMsgToServer(param);
  54. }
  55. onAccountInfo(str: string) {
  56. const data = JSON.parse(str);
  57. const account = smc.account.AccountModel;
  58. const game = smc.game.GameModel;
  59. account.uid = data.uid;
  60. account.accountName = data.nickname;
  61. account.headUrl = data.headImgUrl;
  62. account.isLogined = data.isBand;
  63. account.curLevel = data.currentLevelInfo.level;
  64. game.curScore = data.currentLevelInfo.score;
  65. game.targetScore = data.currentLevelConf.score;
  66. game.curLevelConfig = data.currentLevelConf;
  67. game.costInfo = data.handlingChargeConf;
  68. oops.message.dispatchEvent(GameEvent.UserLogin);
  69. }
  70. getDailyReward(level: number) {
  71. const param = {
  72. url: ProtocolEvent.GetDailyReward,
  73. param: { level },
  74. callback: this.buildCallback('ServerHandler.inst.onDailyReward', 'ServerHandler.inst.onRequestFail')
  75. };
  76. this.sendMsgToServer(param);
  77. }
  78. onDailyReward(str: string) {
  79. console.log('[服务器] 每日奖励返回', str);
  80. }
  81. //红包币-获取记录
  82. getDailyTaskReward() {
  83. this.getUserItemInfo();
  84. const param = {
  85. url: ProtocolEvent.GetDailyTask,
  86. callback: this.buildCallback('ServerHandler.inst.onDailyTaskReward', 'ServerHandler.inst.onRequestFail')
  87. };
  88. this.sendMsgToServer(param);
  89. }
  90. onDailyTaskReward(str: string) {
  91. console.log('[服务器] 红包任务数据返回', str);
  92. oops.message.dispatchEvent(GameEvent.openView, 'openRedBagView');
  93. }
  94. getUserItemInfo() {
  95. const param = {
  96. url: ProtocolEvent.UserItemInfo,
  97. callback: this.buildCallback('ServerHandler.inst.onUserItemInfo', 'ServerHandler.instonRequestFail')
  98. };
  99. this.sendMsgToServer(param);
  100. }
  101. onUserItemInfo(str: string) {
  102. const result = JSON.parse(str);
  103. const props = result.data.props;
  104. const account = smc.account.AccountModel;
  105. const game = smc.game.GameModel;
  106. account.gameCoin = props['1005'];
  107. account.cashCoin = props['1004'];
  108. account.goldCoin = props['1006'];
  109. game.handlingCharge = props['1009'];
  110. }
  111. //获取提现记录
  112. getRecordList() {
  113. const param = {
  114. url: ProtocolEvent.GetWithdrawRecord,
  115. param: {
  116. offset: 0,
  117. limit: 50
  118. },
  119. callback: this.buildCallback('ServerHandler.inst.onRecordList', 'ServerHandler.inst.onRequestFail')
  120. };
  121. this.sendMsgToServer(param);
  122. }
  123. //提现列表
  124. onRecordList(str: string) {
  125. const result = JSON.parse(str);
  126. if (result.count > 0) {
  127. smc.game.GameModel.recordList = result.data.list;
  128. }
  129. oops.message.dispatchEvent(GameEvent.openRecordView);
  130. }
  131. getGameAwardInfo() {
  132. const param = {
  133. url: ProtocolEvent.getGameAward,
  134. callback: this.buildCallback('ServerHandler.inst.onGameAwardInfo', 'ServerHandler.inst.onRequestFail')
  135. };
  136. this.sendMsgToServer(param);
  137. }
  138. onGameAwardInfo(str: string) {
  139. const result = JSON.parse(str);
  140. smc.game.GameModel.passViewInfo = result;
  141. oops.message.dispatchEvent(GameEvent.openView, 'openPassView');
  142. }
  143. getTxbfInfo() {
  144. const param = {
  145. url: ProtocolEvent.GetWithdrawReward,
  146. callback: this.buildCallback('ServerHandler.inst.onRebates', 'ServerHandler.inst.onRequestFail')
  147. };
  148. this.sendMsgToServer(param);
  149. }
  150. //提现返利
  151. onRebates(str: string) {
  152. console.log('[服务器] 提现返利信息', str);
  153. let result = JSON.parse(str);
  154. smc.game.GameModel.cashNum = result.props["1004"] / 100;
  155. oops.message.dispatchEvent(GameEvent.openView, "openRebateView")
  156. }
  157. //获取双倍奖励返回
  158. getDoubleSurprise() {
  159. const param = {
  160. url: ProtocolEvent.getDoubleAwardInfo,
  161. callback: this.buildCallback('ServerHandler.inst.onDoubleSurprise', 'ServerHandler.inst.onRequestFail')
  162. };
  163. this.sendMsgToServer(param);
  164. }
  165. //双倍惊喜返回
  166. onDoubleSurprise(str: string) {
  167. console.log('[服务器] 恭喜翻倍信息', str);
  168. oops.message.dispatchEvent(GameEvent.openView, "openDoubleSurprise");
  169. }
  170. //更新消除奖励
  171. updateEliminationReward(data: { level: number, score: number, count: number }) {
  172. const param = {
  173. url: ProtocolEvent.GetEliminationReward,
  174. param: {
  175. eliminationCount: data.count,
  176. level: data.level,
  177. score: data.score
  178. },
  179. callback: this.buildCallback('ServerHandler.inst.onEliminationSuccess', 'ServerHandler.inst.onRequestFail')
  180. };
  181. this.sendMsgToServer(param);
  182. }
  183. onEliminationSuccess(str: string) {
  184. console.log('[服务器] 消除成功返回', str);
  185. }
  186. getSign(price: number) {
  187. const param = {
  188. url: ProtocolEvent.AdVideoStart,
  189. param: { ecpm: price },
  190. callback: this.buildCallback('ServerHandler.inst.onSign')
  191. };
  192. this.sendMsgToServer(param);
  193. }
  194. onSign(str: string) {
  195. console.log('[服务器] 签名返回', str);
  196. let result = JSON.parse(str);
  197. smc.game.GameModel.sign = result?.sign || "";
  198. }
  199. //直接领取通关奖励
  200. getPassRewards() {
  201. const level = smc.account.AccountModel.curLevel;
  202. const param = {
  203. url: ProtocolEvent.GetPassReward,
  204. param: {
  205. level: level,
  206. },
  207. callback: this.buildCallback('ServerHandler.inst.onGetPassRewards', 'ServerHandler.inst.onRequestFail')
  208. }
  209. this.sendMsgToServer(param);
  210. }
  211. //直接领取通关奖励返回
  212. onGetPassRewards(str: string) {
  213. console.log('[服务器] 直接领取通关奖励成功返回', str);
  214. oops.message.dispatchEvent(GameEvent.showCoinAnimation);
  215. }
  216. //少量领取翻倍奖励
  217. getLittleRewards() {
  218. const level = smc.account.AccountModel.curLevel;
  219. const param = {
  220. url: ProtocolEvent.GetLittlePassReward,
  221. param: {
  222. level: level,
  223. },
  224. callback: this.buildCallback('ServerHandler.inst.onGetDoubleRewards', 'ServerHandler.inst.onRequestFail')
  225. }
  226. this.sendMsgToServer(param);
  227. }
  228. //少量领取翻倍奖励返回
  229. onGetDoubleRewards(str: string) {
  230. console.log('[服务器] 直接领取通关奖励成功返回', str);
  231. oops.message.dispatchEvent(GameEvent.showCoinAnimation);
  232. }
  233. onRequestFail(code: number, str: string) {
  234. console.log('[服务器] 请求失败', code, str);
  235. }
  236. }
  237. window["ServerHandler"] = ServerHandler;