ADHandler.ts 6.9 KB

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  1. /*
  2. * @Author: mojunshou 1637302775@qq.com
  3. * @Date: 2025-04-11 10:14:44
  4. * @LastEditors: mojunshou 1637302775@qq.com
  5. * @LastEditTime: 2025-04-27 16:54:22
  6. * @Description:
  7. */
  8. // ADHandler.ts
  9. import { CocosHandlerType, CocosHandler } from './CocosHandler';
  10. import { AD_TYPE } from '../config/GameDefine';
  11. import { oops } from 'db://oops-framework/core/Oops';
  12. import { UIID } from '../config/GameUIConfig';
  13. import { smc } from '../SingletonModuleComp';
  14. import { ServerHandler } from './ServerHandler';
  15. import { LoginHandler } from './LoginHandler';
  16. import { GameEvent } from '../config/GameEvent';
  17. export class ADHandler {
  18. private static _inst: ADHandler;
  19. public static get inst(): ADHandler {
  20. if (!this._inst) {
  21. this._inst = new ADHandler();
  22. }
  23. return this._inst;
  24. }
  25. showAd = async (id: string) => {
  26. const { method, param } = this.buildAdParam(id);
  27. const data: CocosHandlerType = {
  28. method,
  29. param: JSON.stringify(param)
  30. };
  31. return await CocosHandler.inst.sendMessageToAndroid(data, `广告 ${id}`);
  32. };
  33. private buildAdParam(id: string): { method: string, param: any } {
  34. console.log("播放的广告ID>>>>>>>>>>>>>", id)
  35. const param: any = {
  36. funcId: id,
  37. callback: {
  38. onLoaded: '',
  39. onShow: '',
  40. onLoadFailed: '',
  41. onShowFailed: '',
  42. onClose: ''
  43. }
  44. };
  45. let method = '';
  46. switch (id) {
  47. case AD_TYPE.Start:
  48. method = 'ad.splash';
  49. param.callback.onLoadFailed = 'ADHandler.inst.adSplashLoadFailed';
  50. param.callback.onClose = 'ADHandler.inst.adSplashClose';
  51. break;
  52. case AD_TYPE.Jion_Main:
  53. case AD_TYPE.Double_Close:
  54. case AD_TYPE.Rebates:
  55. case AD_TYPE.Double_Speed_Close:
  56. method = 'ad.interstitial';
  57. param.callback.onLoadFailed = 'ADHandler.inst.adInterstitialLoadFailed';
  58. param.callback.onClose = 'ADHandler.inst.adInterstitialClose';
  59. break;
  60. default: //激励视频
  61. oops.gui.waitOpen();
  62. // oops.message.dispatchEvent(GameEvent.updateGameState, "paused");
  63. method = 'ad.reward';
  64. param.callback.onShow = 'ADHandler.inst.adRewardShow';
  65. param.callback.onClose = 'ADHandler.inst.adRewardClose';
  66. param.callback.onLoadFailed = 'ADHandler.inst.adRewardLoadFailed';
  67. break;
  68. }
  69. return { method, param };
  70. }
  71. //启屏广告关闭
  72. adSplashClose = async () => {
  73. console.log("启屏广告关闭")
  74. if (oops.gui.has(UIID.KindTips)) oops.gui.remove(UIID.KindTips);
  75. if (oops.gui.has(UIID.Retention)) oops.gui.remove(UIID.Retention);
  76. ServerHandler.inst.getAccountInfo();
  77. };
  78. adSplashLoadFailed = () => {
  79. oops.gui.waitClose();
  80. console.log('[广告] 启屏广告加载失败');
  81. ServerHandler.inst.getAccountInfo();
  82. //加载实名认证
  83. };
  84. adInterstitialLoadFailed = () => {
  85. console.log('[广告] 插屏广告加载失败');
  86. oops.message.dispatchEvent(GameEvent.updateGameState, "playing");
  87. };
  88. adInterstitialClose = (type: boolean) => {
  89. console.log('[广告] 插屏广告关闭', type);
  90. oops.message.dispatchEvent(GameEvent.updateGameState, "playing");
  91. };
  92. adRewardShow = (str: string) => {
  93. const data = JSON.parse(str);
  94. ServerHandler.inst.getSign(data.price);
  95. oops.message.dispatchEvent(GameEvent.pauseGame);
  96. };
  97. adRewardLoadFailed = (str: string) => {
  98. oops.gui.waitClose();
  99. const viewType = smc.game.GameModel.viewType;
  100. // 重置视图类型
  101. const resetViewType = () => {
  102. smc.game.GameModel.viewType = "";
  103. };
  104. // oops.message.dispatchEvent(GameEvent.updateGameState, "playing");
  105. oops.message.dispatchEvent(GameEvent.resumeGame);
  106. // 广告未完成观看
  107. switch (viewType) {
  108. case "pass_reward":
  109. resetViewType();
  110. ServerHandler.inst.getNextLevel();
  111. break;
  112. case "revive_reward":
  113. resetViewType();
  114. ServerHandler.inst.RestartGame();
  115. break;
  116. case "double_reward":
  117. ServerHandler.inst.getLittleRewards();
  118. resetViewType();
  119. break;
  120. case "speed_reward": //加速奖励
  121. oops.gui.toast("跳过广告,翻倍失败~")
  122. break;
  123. }
  124. };
  125. adRewardClose = (state: boolean) => {
  126. oops.gui.waitClose();
  127. // oops.message.dispatchEvent(GameEvent.updateGameState, "playing");
  128. oops.message.dispatchEvent(GameEvent.resumeGame);
  129. const viewType = smc.game.GameModel.viewType;
  130. console.log("viewType>>>>>>>>>>>", viewType);
  131. // 重置视图类型
  132. const resetViewType = () => {
  133. smc.game.GameModel.viewType = "";
  134. };
  135. if (state) {
  136. // 广告观看完成,发放奖励
  137. switch (viewType) {
  138. case "double_reward": //翻倍奖励
  139. ServerHandler.inst.getVideorReward();
  140. resetViewType();
  141. break;
  142. case "pass_reward": //通关奖励
  143. ServerHandler.inst.getVideorReward();
  144. resetViewType();
  145. ServerHandler.inst.getNextLevel();
  146. break;
  147. case "speed_reward": //加速奖励
  148. oops.message.dispatchEvent(GameEvent.DoubleSpeedOpenSuccess);
  149. ServerHandler.inst.getVideorReward();
  150. resetViewType();
  151. break;
  152. case "revive_reward": //复活奖励
  153. ServerHandler.inst.getVideorReward();
  154. resetViewType();
  155. oops.message.dispatchEvent(GameEvent.RestartGame);
  156. break;
  157. }
  158. } else {
  159. // 广告未完成观看
  160. switch (viewType) {
  161. case "pass_reward":
  162. resetViewType();
  163. ServerHandler.inst.getNextLevel();
  164. break;
  165. case "revive_reward":
  166. resetViewType();
  167. ServerHandler.inst.RestartGame();
  168. break;
  169. case "double_reward":
  170. ServerHandler.inst.getLittleRewards();
  171. resetViewType();
  172. break;
  173. case "speed_reward": //加速奖励
  174. oops.gui.toast("跳过广告,翻倍失败~")
  175. break;
  176. }
  177. }
  178. };
  179. }
  180. // @ts-ignore
  181. window["ADHandler"] = ADHandler;