InitRes.ts 2.7 KB

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  1. /*
  2. * @Author: dgflash
  3. * @Date: 2022-07-22 17:06:22
  4. * @LastEditors: bansomin
  5. * @LastEditTime: 2024-03-31 01:20:18
  6. */
  7. import { oops } from "../../../../../extensions/oops-plugin-framework/assets/core/Oops";
  8. import { AsyncQueue, NextFunction } from "../../../../../extensions/oops-plugin-framework/assets/libs/collection/AsyncQueue";
  9. import { ecs } from "../../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
  10. import { ModuleUtil } from "../../../../../extensions/oops-plugin-framework/assets/module/common/ModuleUtil";
  11. import { UIID } from "../../common/config/GameUIConfig";
  12. import { Initialize } from "../Initialize";
  13. import { LoadingViewComp } from "../view/LoadingViewComp";
  14. /** 初始化游戏公共资源 */
  15. @ecs.register('InitRes')
  16. export class InitResComp extends ecs.Comp {
  17. reset() { }
  18. }
  19. /** 初始化资源逻辑注册到Initialize模块中 */
  20. @ecs.register('Initialize')
  21. export class InitResSystem extends ecs.ComblockSystem implements ecs.IEntityEnterSystem {
  22. filter(): ecs.IMatcher {
  23. return ecs.allOf(InitResComp);
  24. }
  25. entityEnter(e: Initialize): void {
  26. var queue: AsyncQueue = new AsyncQueue();
  27. // 加载自定义资源
  28. this.loadCustom(queue);
  29. // 加载多语言包加载多语言包
  30. this.loadLanguage(queue);
  31. // 加载公共资源
  32. this.loadCommon(queue);
  33. // 加载游戏内容加载进度提示界面
  34. this.onComplete(queue, e);
  35. queue.play();
  36. }
  37. /** 加载自定义内容(可选) */
  38. private loadCustom(queue: AsyncQueue) {
  39. queue.push(async (next: NextFunction, params: any, args: any) => {
  40. // 加载多语言对应字体
  41. oops.res.load("language/font/" + oops.language.current, next);
  42. });
  43. }
  44. /** 加载化语言包(可选) */
  45. private loadLanguage(queue: AsyncQueue) {
  46. queue.push((next: NextFunction, params: any, args: any) => {
  47. // 设置默认语言
  48. let lan = oops.storage.get("language");
  49. if (lan == null || lan == "") {
  50. lan = "zh";
  51. oops.storage.set("language", lan);
  52. }
  53. // 加载语言包资源
  54. oops.language.setLanguage(lan, next);
  55. });
  56. }
  57. /** 加载公共资源(必备) */
  58. private loadCommon(queue: AsyncQueue) {
  59. queue.push((next: NextFunction, params: any, args: any) => {
  60. oops.res.loadDir("common", next);
  61. });
  62. }
  63. /** 加载完成进入游戏内容加载界面 */
  64. private onComplete(queue: AsyncQueue, e: Initialize) {
  65. queue.complete = async () => {
  66. ModuleUtil.addViewUi(e, LoadingViewComp, UIID.Loading);
  67. e.remove(InitResComp);
  68. };
  69. }
  70. }