ADHandler.ts 5.3 KB

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  1. /*
  2. * @Author: mojunshou 1637302775@qq.com
  3. * @Date: 2025-04-11 10:14:44
  4. * @LastEditors: mojunshou 1637302775@qq.com
  5. * @LastEditTime: 2025-04-24 17:30:06
  6. * @Description:
  7. */
  8. // ADHandler.ts
  9. import { CocosHandlerType, CocosHandler } from './CocosHandler';
  10. import { AD_TYPE } from '../config/GameDefine';
  11. import { oops } from 'db://oops-framework/core/Oops';
  12. import { UIID } from '../config/GameUIConfig';
  13. import { smc } from '../SingletonModuleComp';
  14. import { ServerHandler } from './ServerHandler';
  15. import { LoginHandler } from './LoginHandler';
  16. import { GameEvent } from '../config/GameEvent';
  17. export class ADHandler {
  18. private static _inst: ADHandler;
  19. public static get inst(): ADHandler {
  20. if (!this._inst) {
  21. this._inst = new ADHandler();
  22. }
  23. return this._inst;
  24. }
  25. showAd = async (id: string) => {
  26. oops.gui.waitOpen();
  27. smc.game.GameModel.isShowAd = true;
  28. const { method, param } = this.buildAdParam(id);
  29. const data: CocosHandlerType = {
  30. method,
  31. param: JSON.stringify(param)
  32. };
  33. return await CocosHandler.inst.sendMessageToAndroid(data, `广告 ${id}`);
  34. };
  35. private buildAdParam(id: string): { method: string, param: any } {
  36. const param: any = {
  37. funcId: id,
  38. callback: {
  39. onLoaded: '',
  40. onShow: '',
  41. onLoadFailed: '',
  42. onShowFailed: '',
  43. onClose: ''
  44. }
  45. };
  46. let method = '';
  47. switch (id) {
  48. case AD_TYPE.Start:
  49. method = 'ad.splash';
  50. param.callback.onLoadFailed = 'ADHandler.inst.adSplashLoadFailed';
  51. param.callback.onClose = 'ADHandler.inst.adSplashClose';
  52. break;
  53. case AD_TYPE.Jion_Main:
  54. case AD_TYPE.Double_Close:
  55. case AD_TYPE.Rebates:
  56. case AD_TYPE.Double_Speed_Close:
  57. method = 'ad.interstitial';
  58. param.callback.onLoadFailed = 'ADHandler.inst.adInterstitialLoadFailed';
  59. param.callback.onClose = 'ADHandler.inst.adInterstitialClose';
  60. break;
  61. default:
  62. method = 'ad.reward';
  63. param.callback.onShow = 'ADHandler.inst.adRewardShow';
  64. param.callback.onClose = 'ADHandler.inst.adRewardClose';
  65. param.callback.onLoadFailed = 'ADHandler.inst.adRewardLoadFailed';
  66. }
  67. return { method, param };
  68. }
  69. //启屏广告关闭
  70. adSplashClose = async () => {
  71. console.log("启屏广告关闭")
  72. oops.gui.waitClose();
  73. smc.game.GameModel.isShowAd = false;
  74. if (oops.gui.has(UIID.KindTips)) oops.gui.remove(UIID.KindTips);
  75. if (oops.gui.has(UIID.Retention)) oops.gui.remove(UIID.Retention);
  76. const result = await LoginHandler.inst.savePrivacyStatus(true);
  77. if (result?.code === 0) {
  78. ServerHandler.inst.getAccountInfo();
  79. }
  80. };
  81. adSplashLoadFailed = () => {
  82. oops.gui.waitClose();
  83. smc.game.GameModel.isShowAd = false;
  84. console.log('[广告] 启屏广告加载失败');
  85. ServerHandler.inst.getAccountInfo();
  86. };
  87. adInterstitialLoadFailed = () => {
  88. console.log("000000")
  89. oops.gui.waitClose();
  90. console.log('[广告] 插屏广告加载失败');
  91. oops.message.dispatchEvent(GameEvent.updateGameState, "playing");
  92. };
  93. adInterstitialClose = (type: boolean) => {
  94. oops.gui.waitClose();
  95. smc.game.GameModel.isShowAd = false;
  96. console.log('[广告] 插屏广告关闭', type);
  97. //如果有弹窗,则不发送事件,
  98. oops.message.dispatchEvent(GameEvent.updateGameState, "playing");
  99. };
  100. adRewardShow = (str: string) => {
  101. const data = JSON.parse(str);
  102. ServerHandler.inst.getSign(data.price);
  103. oops.gui.waitClose();
  104. };
  105. adRewardLoadFailed = (str: string) => {
  106. oops.gui.waitClose();
  107. smc.game.GameModel.isShowAd = false;
  108. if (smc.game.GameModel.viewType != "" && smc.game.GameModel.viewType != "pass_reward") {
  109. oops.message.dispatchEvent(GameEvent.updateGameState, "playing");
  110. }
  111. //展示失败
  112. if (smc.game.GameModel.viewType === "revive_reward") {
  113. oops.message.dispatchEvent(GameEvent.RestartGame);
  114. }
  115. };
  116. adRewardClose = (state: boolean) => {
  117. oops.gui.waitClose();
  118. smc.game.GameModel.isShowAd = false;
  119. console.log("[广告] 激励视频关闭", state)
  120. smc.game.GameModel.isDone = state;
  121. if (smc.game.GameModel.viewType != "" && smc.game.GameModel.viewType != "pass_reward") {
  122. oops.message.dispatchEvent(GameEvent.updateGameState, "playing");
  123. }
  124. if (state) {
  125. if (smc.game.GameModel.viewType === "speed_reward") {
  126. //直接成功-增加时长
  127. oops.message.dispatchEvent(GameEvent.DoubleSpeedOpenSuccess);
  128. smc.game.GameModel.viewType = "";
  129. return;
  130. }
  131. //如果是复活,分数减半
  132. if (smc.game.GameModel.viewType === "revive_reward") {
  133. oops.message.dispatchEvent(GameEvent.RestartGame);
  134. }
  135. ServerHandler.inst.getVideorReward();
  136. }
  137. };
  138. }
  139. window["ADHandler"] = ADHandler;