GameUIConfig.ts 1.5 KB

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  1. /*
  2. * @Date: 2021-08-12 09:33:37
  3. * @LastEditors: mojunshou 1637302775@qq.com
  4. * @LastEditTime: 2025-03-20 15:56:24
  5. */
  6. import { LayerType, UIConfig } from "../../../../../extensions/oops-plugin-framework/assets/core/gui/layer/LayerManager";
  7. /** 界面唯一标识(方便服务器通过编号数据触发界面打开) */
  8. export enum UIID {
  9. /** 资源加载界面 */
  10. Loading = 1,
  11. /** 提示弹出窗口 */
  12. Alert,
  13. /** 确认弹出窗口 */
  14. Confirm,
  15. /** DEMO */
  16. Demo,
  17. /** 温馨提示 */
  18. KindTips,
  19. /** 隐私挽留弹窗 */
  20. Retention,
  21. /** 消除游戏主场景 */
  22. Eliminate,
  23. /** 设置页面 */
  24. Setting,
  25. /** 关于我们页面 */
  26. AboutUs
  27. }
  28. /** 打开界面方式的配置数据 */
  29. export var UIConfigData: { [key: number]: UIConfig } = {
  30. [UIID.Loading]: { layer: LayerType.UI, prefab: "gui/loading/loading" },
  31. [UIID.Alert]: { layer: LayerType.Dialog, prefab: "common/prefab/alert" },
  32. [UIID.Confirm]: { layer: LayerType.Dialog, prefab: "common/prefab/confirm" },
  33. [UIID.Demo]: { layer: LayerType.UI, prefab: "gui/demo/demo" },
  34. [UIID.KindTips]: { layer: LayerType.PopUp, prefab: "common/prefab/kind_tips" },
  35. [UIID.Retention]: { layer: LayerType.PopUp, prefab: "common/prefab/retention" },
  36. [UIID.Eliminate]: { layer: LayerType.UI, prefab: "gui/eliminate/eliminate" },
  37. [UIID.Setting]: { layer: LayerType.UI, prefab: "common/prefab/setting" },
  38. [UIID.AboutUs]: { layer: LayerType.UI, prefab: "common/prefab/about" }
  39. }