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- import { _decorator } from "cc";
- import { oops } from "db://oops-framework/core/Oops";
- import { ecs } from "db://oops-framework/libs/ecs/ECS";
- import { CCComp } from "db://oops-framework/module/common/CCComp";
- import { UIID } from "../config/GameUIConfig";
- import { CCVMParentComp } from "db://oops-framework/module/common/CCVMParentComp";
- const { ccclass, property } = _decorator;
- /** 视图层对象 */
- @ccclass('SettingViewComp')
- @ecs.register('SettingView', false)
- export class SettingViewComp extends CCVMParentComp {
- data: any = {
- nickName: "金砖大王",
- uid: "1234567890"
- }
- /** 视图层逻辑代码分离演示 */
- start() {
- // const entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象
- this.setButton();
- }
- /** 视图对象通过 ecs.Entity.remove(SettingViewComp) 删除组件是触发组件处理自定义释放逻辑 */
- reset() {
- this.node.destroy();
- }
- private btn_about() {
- oops.gui.open(UIID.AboutUs);
- }
- private btn_close() {
- oops.gui.remove(UIID.Setting);
- }
- private btn_cache() {
- oops.gui.toast("清理成功");
- }
- }
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