import { assetManager, Game, game } from "cc"; import { parseImage } from "./parse-image"; game.on(Game.EVENT_ENGINE_INITED, onEngineInit); function onEngineInit(){ //enableCustomParser(); // 取消这一行的注释以启用自定义解析器 } function enableCustomParser(){ assetManager.parser.register({ '.png': parseImage, '.jpg': parseImage, '.jpeg': parseImage, }); }