Url.ts 1.9 KB

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  1. /**
  2. * resources目录下单个资源路径
  3. */
  4. export const Url = {
  5. PREFAB: {
  6. TIP: "prefab/tip/Tip",
  7. },
  8. ATLAS: {
  9. EN: "texture/localizedImage/en/AutoAtlas",
  10. ZH: "texture/localizedImage/zh/AutoAtlas"
  11. },
  12. AUDIO: {
  13. /**全局-游戏背景Bgm */
  14. BGM: "audio/UI_01",
  15. /**底部砖块区域-点击选择后音效 */
  16. SFX2: "audio/UI_02",
  17. /**底部砖块区域-移动至棋落位后音效 */
  18. SFX3: "audio/UI_03",
  19. /**全局点击按钮背景音 */
  20. SFX4: "audio/UI_04",
  21. /**幸运奖励出现的背景音 */
  22. SFX5: "audio/UI_05",
  23. /**代币出现上浮顶部余额栏背景音 */
  24. SFX6: "audio/UI_06",
  25. /**刷新道具-触发使用背景音 */
  26. SFX7: "audio/UI_07",
  27. /**锤子道具-触发使用背景音 */
  28. SFX8: "audio/UI_08",
  29. /**抽奖-首次开始出发翻牌背景音 */
  30. SFX9: "audio/UI_09",
  31. /**抽奖-完成翻倍主动点击背景音 */
  32. SFX10: "audio/UI_10",
  33. /**失败-页面出现背景音 */
  34. SFX11: "audio/UI_11",
  35. /**全局-棋盘-逐步至灰及高亮的背景音(适用于首次默认棋盘、棋盘死亡、每次后台杀死重进) */
  36. SFX12: "audio/UI_12",
  37. SFX17: "audio/UI_17",
  38. SFX18: "audio/UI_18",
  39. SFX19: "audio/UI_19",
  40. SFX20: "audio/UI_20",
  41. SFX21: "audio/UI_21",
  42. SFX30: "audio/sfx2",
  43. },
  44. BLOCK: {
  45. BLUE: 'texture/blockba/blue',
  46. DEEPBLUE: 'texture/blockba/deepblue',
  47. GREEN: 'texture/blockba/green',
  48. ORANGE: 'texture/blockba/orange',
  49. PURPLE: 'texture/blockba/purple',
  50. RED: 'texture/blockba/red',
  51. YELLOW: 'texture/blockba/yellow',
  52. }
  53. }
  54. /**
  55. * resources目录下文件夹路径
  56. */
  57. export const DirUrl = {
  58. PREFAB: "prefab/",
  59. PREFAB_DIALOG: "prefab/dialog/",
  60. ATLAS: "atlas/",
  61. TEXTURE: "texture/",
  62. AUDIO: "audio/",
  63. }