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@@ -2,7 +2,7 @@
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* @Author: mojunshou 1637302775@qq.com
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* @Date: 2025-04-11 10:16:41
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* @LastEditors: mojunshou 1637302775@qq.com
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- * @LastEditTime: 2025-05-15 15:11:26
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+ * @LastEditTime: 2025-05-16 16:06:38
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* @Description:
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*/
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// ServerHandler.ts
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@@ -30,11 +30,11 @@ export class ServerHandler {
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}
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private initServerUrl() {
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- let isDebug = smc.game.GameModel.isRelease;
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+ let isRelease = smc.game.GameModel.isRelease;
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// 设置服务器地址
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- this.serverUrl = isDebug ?
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- ProtocolEvent.TestServer :
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- ProtocolEvent.ReleaseServer;
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+ this.serverUrl = isRelease ?
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+ ProtocolEvent.ReleaseServer :
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+ ProtocolEvent.TestServer;
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//如果是本地测试,则使用本地测试地址
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if (oops.config.game.isLocalTest) {
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